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How many copies did SD GUNDAM BATTLE ALLIANCE sell?

Estimated copies sold
≈ 152k–247k
$3.5M–$9.5M after Steam's cut $6.5M–$14.7M before Steam's cut
from 6k reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid SD GUNDAM BATTLE ALLIANCE and predicted how it would do from its 8 similar games. Every figure here, including SD GUNDAM BATTLE ALLIANCE's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 26k–108k
best case 138k (GUNDAM BREAKER 4)
Games like SD GUNDAM BATTLE ALLIANCE

A typical game among these

≈ 26k–108k copies

≈ $368k–$965k after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

Best case: GUNDAM BREAKER 4 at ≈ 105k–171k copies, ≈ $1.7M–$4.7M after Steam's cut.

What their first month looked like
About half the games that made it here had over 682 reviews in their first month; the range was 2 to 4k.
The genre you'd be entering
These games
The similar games share Action RPG (7 of 8) and Mechs (7 of 8).
The winners
Winners here lead with Robots + Hack and Slash, priced around $60.
When they shipped
7 of the 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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TanksFuturistic
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3.6x vs typical
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