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How many copies did Metal Bringer sell?

Estimated copies sold
≈ 28k–45k
$153k–$410k after Steam's cut $277k–$631k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Metal Bringer out and predicted the genre from its 8 similar games. Every figure here, including Metal Bringer's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–22k
best case 64k (Oblivion Override)
The Action Roguelike genre

2 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 2k–22k copies
≈ $15k–$128k after Steam's cut
from ~268 reviews
Best case
≈ 49k–79k copies
Oblivion Override · ≈ $242k–$650k after Steam's cut
The genre you'd be entering
The launch
The games that made it here had roughly 12 to 1k reviews in their first month.
Your set
Your set clusters on Action Roguelike (6 of 8) and Hack and Slash (6 of 8).
The winners
Winners here lead with Action Roguelike + Hack and Slash, priced around $18.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Gone Viral
2021
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$10k–$27k after Steam's cut $19k–$42k before the cut
$19.99
75 reviews
Mostly Positive
Rogue-liteAction
MechNest
2024
Est. copies
≈ 432–702
SteamSpy 20k–50k
Est. revenue
$2k–$5k after Steam's cut $3k–$8k before the cut
$15.99
18 reviews
Mixed
Action RoguelikeThird-Person Shooter
Oblivion Override
2024
Est. copies
≈ 49k–79k
7.6x vs typical
SteamSpy 100k–200k
Est. revenue
$242k–$650k after Steam's cut $440k–$1000k before the cut
$17.99
2k reviews
Very Positive
Action RoguelikeHack and Slash
Uragun
2023
Est. copies
≈ 6k–10k
SteamSpy 50k–100k
Est. revenue
$17k–$45k after Steam's cut $30k–$69k before the cut
$9.99
252 reviews
Mostly Positive
SingleplayerAction Roguelike
METALLIC CHILD
2021
Est. copies
≈ 31k–50k
4.6x vs typical
SteamSpy 200k–500k
Est. revenue
$211k–$567k after Steam's cut $384k–$873k before the cut
$24.99
1k reviews
Very Positive
CuteAction Roguelike
Time Treker
2024
Est. copies
≈ 12k–19k
1.8x vs typical
SteamSpy 20k–50k
Est. revenue
$22k–$60k after Steam's cut $41k–$92k before the cut
$6.99
484 reviews
Mixed
Neon City Survivor
2023
Est. copies
≈ 480–780
SteamSpy under 20k
Est. revenue
$659–$2k after Steam's cut $1k–$3k before the cut
$4.99
20 reviews
Positive
ActionCasual
9th Sentinel Sisters
2025
Est. copies
≈ 7k–11k
SteamSpy 50k–100k
Est. revenue
$15k–$40k after Steam's cut $27k–$62k before the cut
$7.99
283 reviews
Mixed
Early AccessRogue-lite

Sizing up your own game? See what its genre can realistically do before you build it.