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How many copies did No Time to Relax sell?

Estimated copies sold
≈ 83k–134k
$318k–$855k after Steam's cut $578k–$1.3M before the cut
from 3k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left No Time to Relax out and predicted the genre from its 8 similar games. Every figure here, including No Time to Relax's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 445–52k
best case 4.5M (Tabletop Simulator)
The Board Game genre

2 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 445–52k copies
≈ $373–$307k after Steam's cut
from ~167 reviews
Best case
≈ 3.4M–5.6M copies
Tabletop Simulator · ≈ $18.8M–$50.6M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Board Game (8 of 8) and Simulation (5 of 8).
The winners
Winners here lead with Tabletop + Board Game, priced around $20.
The era
The games you compared span 2015 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

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Est. copies
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SteamSpy 20k–50k
Est. revenue
$233–$627 after Steam's cut $424–$964 before the cut
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StrategyIndie
Game Master Module
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2 user reviews
SimulationSandbox
Steam: Rails to Riches
2017
Est. copies
≈ 4k–7k
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$11k–$30k after Steam's cut $20k–$47k before the cut
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StrategyBoard Game
Yachu Dice
2020
Est. copies
≈ 79–129
SteamSpy under 20k
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$108–$293 after Steam's cut $197–$451 before the cut
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3 reviews
3 user reviews
CasualSimulation
Demon Slayer -Kimetsu no Yaiba- Sweep the Board!
2024
Est. copies
≈ 5k–8k
SteamSpy under 20k
Est. revenue
$85k–$229k after Steam's cut $155k–$352k before the cut
$59.99
215 reviews
Very Positive
ActionCasual
THE GAME OF LIFE 2
2020
Est. copies
≈ 120k–195k
27x vs typical
SteamSpy 200k–500k
Est. revenue
$411k–$1.1M after Steam's cut $748k–$1.7M before the cut
$12.49
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Board GameMultiplayer
Evolution Board Game
2019
Est. copies
≈ 13k–21k
2.7x vs typical
SteamSpy under 20k
Est. revenue
$53k–$144k after Steam's cut $97k–$221k before the cut
$14.99
450 reviews
Very Positive
Board GameTabletop
Tabletop Simulator
2015
Est. copies
≈ 3.4M–5.6M
442x vs typical
SteamSpy 2M–5M
Est. revenue
$18.8M–$50.6M after Steam's cut $34.2M–$77.8M before the cut
$19.99
74k reviews
Overwhelmingly Positive
TabletopBoard Game

Sizing up your own game? See what its genre can realistically do before you build it.