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How many copies did Cartonfall sell?

Estimated copies sold
≈ 4k–6k
$8k–$23k after Steam's cut $15k–$35k before Steam's cut
from 133 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Cartonfall and predicted how it would do from its 8 similar games. Every figure here, including Cartonfall's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.8M–7.3M
best case 27.0M (BeamNG.drive)
Games like Cartonfall

A typical game among these

≈ 1.8M–7.3M copies

≈ $19.2M–$145.6M after Steam's cut

from ~70k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: BeamNG.drive at ≈ 20.5M–33.4M copies, ≈ $141.2M–$379.6M after Steam's cut.

The genre you'd be entering
These games
The similar games share Simulation (8 of 8) and Physics (7 of 8).
The winners
Winners here lead with Simulation + Driving, priced around $25.
When they shipped
The similar games span 2014 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Hand Simulator: Horror
2020
Est. copies
≈ 22k–36k
too small to compare
SteamSpy 50k–100k
Est. revenue
$18k–$49k after Steam's cut $33k–$75k before Steam's cut
$2.99
893 reviews
Mixed
SimulationMultiplayer
Kerbal Space Program
2015
Est. copies
≈ 7.2M–11.7M
2.1x vs typical
SteamSpy 2M–5M
Est. revenue
$79.0M–$212.3M after Steam's cut $143.6M–$326.6M before Steam's cut
$39.99
147k reviews
Overwhelmingly Positive
SpaceSimulation
BeamNG.drive
2015
Est. copies
≈ 20.5M–33.4M
6.0x vs typical
SteamSpy 5M–10M
Est. revenue
$141.2M–$379.6M after Steam's cut $256.7M–$584.0M before Steam's cut
$24.99
421k reviews
Overwhelmingly Positive
SimulationDriving
Goat Simulator
2014
Est. copies
≈ 3.9M–6.4M
SteamSpy 2M–5M
Est. revenue
$10.8M–$29.1M after Steam's cut $19.7M–$44.7M before Steam's cut
$9.99
70k reviews
Very Positive
SimulationFunny
Wreckfest
2018
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$10.4M–$28.0M after Steam's cut $19.0M–$43.1M before Steam's cut
$29.99
42k reviews
Very Positive
RacingDestruction
Totally Accurate Battlegrounds
2018
Est. copies
≈ 2.7M–4.3M
SteamSpy 2M–5M
Est. revenue
Free
Free
88k reviews
Very Positive
MultiplayerPhysics
Freddy Fazbear's Pizzeria Simulator
2017
Est. copies
≈ 1.1M–1.9M
SteamSpy 2M–5M
Est. revenue
Free
Free
33k reviews
Very Positive
Free to PlayHorror
MudRunner
2017
Est. copies
≈ 1.5M–2.5M
SteamSpy 1M–2M
Est. revenue
$8.4M–$22.5M after Steam's cut $15.2M–$34.6M before Steam's cut
$19.99
44k reviews
Very Positive
OffroadSimulation

Sizing up your own game? See how many copies games in its genre usually sell before you build it.