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How many copies did Desert Child sell?

Estimated copies sold
≈ 11k–18k
$36k–$96k after Steam's cut $65k–$147k before Steam's cut
from 355 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Desert Child and predicted how it would do from its 7 similar games. Every figure here, including Desert Child's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 5k–6k
best case 51k (Instruments of Destruction)
Games like Desert Child

A typical game among these

≈ 5k–6k copies

≈ $30k–$43k after Steam's cut

from ~119 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 7 similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: Instruments of Destruction at ≈ 39k–63k copies, ≈ $215k–$577k after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 322 reviews in their first month; the range was 26 to 1k.
The genre you'd be entering
These games
The similar games share Action-Adventure (4 of 7) and Racing (4 of 7).
The winners
Winners here lead with Destruction + Physics, priced around $11. The breakout hits carry Simulation + Casual + Indie; a typical game here doesn't.
When they shipped
The similar games span 2017 to 2024, and 1 of the 7 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Instruments of Destruction
2024
Est. copies
≈ 39k–63k
13x vs typical
SteamSpy 20k–50k
Est. revenue
$215k–$577k after Steam's cut $390k–$888k before Steam's cut
$19.99
2k reviews
Very Positive
DestructionPhysics
Precursors
2017
Est. copies
≈ 4k–7k
SteamSpy under 20k
Est. revenue
$17k–$45k after Steam's cut $30k–$69k before Steam's cut
$14.99
117 reviews
Mixed
ExplorationHero Shooter
Epic Roller Coasters
2018
Est. copies
≈ 24k–39k
6.6x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
791 reviews
Mixed
Free to PlaySimulation
Scrapland Remastered
2021
Est. copies
≈ 3k–5k
SteamSpy 20k–50k
Est. revenue
$16k–$44k after Steam's cut $29k–$67k before Steam's cut
$19.99
119 reviews
Very Positive
MultiplayerAction
Cart Racer
2017
Est. copies
≈ 38k–61k
9.2x vs typical
SteamSpy 50k–100k
Est. revenue
$21k–$55k after Steam's cut $37k–$85k before Steam's cut
$1.99
1k reviews
Mostly Positive
IndieAction
Let It Flow
2021
Est. copies
≈ 18k–30k
6.2x vs typical
SteamSpy 50k–100k
Est. revenue
Free
Free
734 reviews
Very Positive
ActionRacing
Just Ride:Apparent Horizon 狂飙:极限视界
2019
Est. copies
≈ 5k–9k
1.6x vs typical
SteamSpy under 20k
Est. revenue
$30k–$80k after Steam's cut $54k–$122k before Steam's cut
$19.99
187 reviews
Mostly Positive
ViolentAction

Sizing up your own game? See how many copies games in its genre usually sell before you build it.