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How many copies did ΔV: Rings of Saturn sell?

Estimated copies sold
≈ 82k–133k
$225k–$605k after Steam's cut $409k–$930k before the cut
from 3k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left ΔV: Rings of Saturn out and predicted the genre from its 8 similar games. Every figure here, including ΔV: Rings of Saturn's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 698k–1.4M
best case 31.7M (Portal 2)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 698k–1.4M copies
≈ $7.2M–$9.4M after Steam's cut
from ~24k reviews
Best case
≈ 24.1M–39.2M copies
Portal 2 · ≈ $66.3M–$178.1M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Simulation (6 of 8) and Space (5 of 8).
The winners
Winners here lead with Space + Simulation, priced around $20.
The era
The games you compared span 2011 to 2022, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Universe Sandbox
2015
Est. copies
≈ 1.5M–2.4M
SteamSpy 1M–2M
Est. revenue
$12.1M–$32.7M after Steam's cut $22.1M–$50.3M before the cut
$29.99
32k reviews
Overwhelmingly Positive
SandboxSpace
Kerbal Space Program
2015
Est. copies
≈ 6.7M–10.9M
6.1x vs typical
SteamSpy 2M–5M
Est. revenue
$73.8M–$198.5M after Steam's cut $134.2M–$305.4M before the cut
$39.99
145k reviews
Overwhelmingly Positive
SpaceSimulation
Empyrion - Galactic Survival
2020
Est. copies
≈ 906k–1.5M
SteamSpy 1M–2M
Est. revenue
$5.0M–$13.4M after Steam's cut $9.1M–$20.6M before the cut
$19.99
34k reviews
Mostly Positive
Dome Keeper
2022
Est. copies
≈ 521k–847k
SteamSpy 2M–5M
Est. revenue
$2.6M–$6.9M after Steam's cut $4.7M–$10.7M before the cut
$17.99
22k reviews
Very Positive
SingleplayerPost-apocalyptic
Hardspace: Shipbreaker
2022
Est. copies
≈ 532k–865k
SteamSpy 1M–2M
Est. revenue
$5.1M–$13.8M after Steam's cut $9.3M–$21.2M before the cut
$34.99
22k reviews
Very Positive
SpaceSci-fi
Space Engineers
2019
Est. copies
≈ 3.9M–6.3M
5.7x vs typical
SteamSpy 2M–5M
Est. revenue
$21.2M–$57.1M after Steam's cut $38.6M–$87.8M before the cut
$19.99
134k reviews
Very Positive
SpaceSandbox
Portal 2
2011
Est. copies
≈ 24.1M–39.2M
20x vs typical
SteamSpy 5M–10M
Est. revenue
$66.3M–$178.1M after Steam's cut $120.5M–$274.1M before the cut
$9.99
464k reviews
Overwhelmingly Positive
Viscera Cleanup Detail
2015
Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$3.9M–$10.5M after Steam's cut $7.1M–$16.2M before the cut
$12.99
24k reviews
Very Positive
SimulationGore

Sizing up your own game? See what its genre can realistically do before you build it.