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How many copies did Premium Bowling sell?

Estimated copies sold
≈ 14k–23k
$77k–$208k after Steam's cut $140k–$320k before Steam's cut
from 488 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Premium Bowling and predicted how it would do from its 8 similar games. Every figure here, including Premium Bowling's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.4M–2.5M
best case 12.8M (Assetto Corsa)
Games like Premium Bowling

A typical game among these

≈ 1.4M–2.5M copies

≈ $8.0M–$26.3M after Steam's cut

from ~40k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Automobile Sim (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Assetto Corsa at ≈ 9.8M–15.9M copies, ≈ $53.8M–$144.6M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 22k reviews in their first month; the range was 55 to 26k.
The genre you'd be entering
These games
The similar games share Automobile Sim (4 of 8) and Racing (4 of 8).
The winners
Winners here lead with Racing + Automobile Sim, priced around $20. The breakout hits carry VR + Realistic + Simulation; a typical game here doesn't.
When they shipped
The similar games span 2008 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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RacingFree to Play
Assetto Corsa
2014
Est. copies
≈ 9.8M–15.9M
4.3x vs typical
SteamSpy 5M–10M
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SteamSpy 1M–2M
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MultiplayerCasual

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