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How many copies did Kubifaktorium sell?

Estimated copies sold
≈ 20k–32k
$109k–$293k after Steam's cut $198k–$451k before Steam's cut
from 799 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Kubifaktorium and predicted how it would do from its 8 similar games. Every figure here, including Kubifaktorium's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 146k–277k
best case 1.4M (Timberborn)
Games like Kubifaktorium

A typical game among these

≈ 146k–277k copies

≈ $1.5M–$3.2M after Steam's cut

from ~5k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Timberborn at ≈ 1.0M–1.7M copies, ≈ $10.0M–$26.9M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 7k reviews in their first month; the range was 1k to 38k.
The genre you'd be entering
These games
The similar games share Automation (6 of 8) and Base-Building (6 of 8).
The winners
Winners here lead with City Builder + Colony Sim, priced around $30. The breakout hits carry Management; a typical game here doesn't.
When they shipped
The similar games span 2019 to 2026, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Autonauts
2019
Est. copies
≈ 143k–233k
SteamSpy 200k–500k
Est. revenue
$787k–$2.1M after Steam's cut $1.4M–$3.3M before Steam's cut
$19.99
5k reviews
Very Positive
SimulationProgramming
Against the Storm
2023
Est. copies
≈ 934k–1.5M
7.6x vs typical
SteamSpy 500k–1M
Est. revenue
$7.7M–$20.7M after Steam's cut $14.0M–$31.9M before Steam's cut
$29.99
38k reviews
Very Positive
StrategyCity Builder
Captain of Industry
2022
Est. copies
≈ 291k–473k
2.4x vs typical
SteamSpy 200k–500k
Est. revenue
$2.8M–$7.5M after Steam's cut $5.1M–$11.6M before Steam's cut
$34.99
12k reviews
Very Positive
Base-BuildingAutomation
The Crust
2026
Est. copies
≈ 108k–176k
SteamSpy 100k–200k
Est. revenue
$951k–$2.6M after Steam's cut $1.7M–$3.9M before Steam's cut
$31.99
4k reviews
Mostly Positive
Early AccessBase-Building
Factory Town
2021
Est. copies
≈ 111k–181k
SteamSpy 200k–500k
Est. revenue
$612k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
$19.99
4k reviews
Very Positive
AutomationBase-Building
Timberborn
2026
Est. copies
≈ 1.0M–1.7M
8.5x vs typical
SteamSpy 1M–2M
Est. revenue
$10.0M–$26.9M after Steam's cut $18.2M–$41.4M before Steam's cut
$34.99
42k reviews
Overwhelmingly Positive
City BuilderVoxel
Dwarf Fortress
2022
Est. copies
≈ 783k–1.3M
6.4x vs typical
SteamSpy 2M–5M
Est. revenue
$6.5M–$17.4M after Steam's cut $11.7M–$26.7M before Steam's cut
$29.99
32k reviews
Very Positive
DwarfColony Sim
The Wandering Village
2025
Est. copies
≈ 211k–342k
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
$1.7M–$4.7M after Steam's cut $3.2M–$7.2M before Steam's cut
$29.99
8k reviews
Very Positive
Early AccessBuilding

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