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How many copies did Dead by Wheel: Battle Royal sell?

Estimated copies sold
≈ 58–94
$32–$85 after Steam's cut $58–$131 before Steam's cut
from 2 reviews (2 user reviews)
Only 2 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Dead by Wheel: Battle Royal and predicted how it would do from its 8 similar games. Every figure here, including Dead by Wheel: Battle Royal's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 5.3M–12.1M
best case 27.0M (BeamNG.drive)
Games like Dead by Wheel: Battle Royal

A typical game among these

≈ 5.3M–12.1M copies

≈ $46.1M–$212.7M after Steam's cut

from ~228k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: BeamNG.drive at ≈ 20.5M–33.4M copies, ≈ $141.2M–$379.6M after Steam's cut.

What their first month looked like
About half the games that made it here had over 30k reviews in their first month; the range was 1 to 84k.
The genre you'd be entering
These games
The similar games share Automobile Sim (7 of 8) and Driving (6 of 8).
The winners
Winners here lead with Simulation + Driving, priced around $25.
When they shipped
The similar games span 2014 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Assetto Corsa
2014
Est. copies
≈ 9.8M–15.9M
SteamSpy 5M–10M
Est. revenue
$53.8M–$144.6M after Steam's cut $97.8M–$222.5M before Steam's cut
$19.99
175k reviews
Very Positive
RacingAutomobile Sim
Forza Horizon 5
2021
Est. copies
≈ 7.0M–11.4M
SteamSpy 5M–10M
Est. revenue
$115.3M–$310.1M after Steam's cut $209.7M–$477.1M before Steam's cut
$59.99
282k reviews
Very Positive
RacingOpen World
BeamNG.drive
2015
Est. copies
≈ 20.5M–33.4M
1.8x vs typical
SteamSpy 5M–10M
Est. revenue
$141.2M–$379.6M after Steam's cut $256.7M–$584.0M before Steam's cut
$24.99
421k reviews
Overwhelmingly Positive
SimulationDriving
My Summer Car
2025
Est. copies
≈ 2.9M–4.8M
SteamSpy 1M–2M
Est. revenue
$12.1M–$32.4M after Steam's cut $21.9M–$49.9M before Steam's cut
$14.99
118k reviews
Very Positive
Automobile SimSimulation
The Crew™ 2
2018
Est. copies
≈ 3.0M–4.9M
SteamSpy 2M–5M
Est. revenue
$25.0M–$67.2M after Steam's cut $45.5M–$103.4M before Steam's cut
$29.99
100k reviews
Mostly Positive
RacingOpen World
Forza Horizon 4
2021
Est. copies
≈ 7.5M–12.2M
SteamSpy 5M–10M
Est. revenue
Free
Free
303k reviews
Very Positive
RacingOpen World
大逃亡专家 Escape Expert
2018
Est. copies
≈ 4k–7k
too small to compare
SteamSpy under 20k
Est. revenue
Free
Free
147 reviews
Mostly Positive
IndieCrime
Escape from biochemical
2025
Est. copies
≈ 25–40
too small to compare
SteamSpy under 20k
Est. revenue
$7–$18 after Steam's cut $12–$28 before Steam's cut
$0.99
1 reviews
1 user reviews
AdventureSimulation

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