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wishvane

How big is Tailor Tales?

Estimated owners
≈ 29k–48k
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Tailor Tales out and predicted the genre from its 8 similar games. Every figure here, including Tailor Tales's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 116k–309k
best case 452k (A Date with Death)

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 116k–309k copies
from ~4k reviews
Best case
≈ 344k–560k copies
A Date with Death
The genre you'd be entering
Your set
Your set clusters on Visual Novel (7 of 8) and Romance (6 of 8).
The winners
Winners here lead with Dating Sim + Visual Novel.
The era
The games you compared span 2015 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

家有大貓 Nekojishi
2017
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≈ 144k–233k
SteamSpy 200k–500k
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Free
Free
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CUPID - A free to play Visual Novel
2016
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≈ 52k–85k
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Free
1k reviews
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Free to PlaySexual Content
Cinderella Phenomenon - Otome/Visual Novel
2017
Est. copies
≈ 142k–231k
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Free
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Free to PlayOtome
DOTOKOI / 像素男友
2019
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≈ 34k–55k
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Free
Free
1k reviews
Overwhelmingly Positive
CasualRPG
Seduce Me the Otome
2015
Est. copies
≈ 101k–164k
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Free
2k reviews
Very Positive
Free to PlayNudity
Blush Blush
2020
Est. copies
≈ 199k–323k
1.8x vs typical
SteamSpy 500k–1M
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Free
Free
8k reviews
Very Positive
Sexual ContentLGBTQ+
A Date with Death
2023
Est. copies
≈ 344k–560k
3.5x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
14k reviews
Overwhelmingly Positive
Dating SimVisual Novel
Our Life: Beginnings & Always
2020
Est. copies
≈ 360k–585k
3.3x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
14k reviews
Overwhelmingly Positive
Visual NovelRomance

Sizing up your own game? See what its genre can realistically do before you build it.