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How many copies did Blast the Past sell?

Estimated copies sold
≈ 5k–8k
$2k–$4k after Steam's cut $3k–$7k before Steam's cut
from 157 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Blast the Past and predicted how it would do from its 8 similar games. Every figure here, including Blast the Past's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 26k–222k
best case 780k (Hot Dogs, Horseshoes & Hand Grenades)
Games like Blast the Past

A typical game among these

≈ 26k–222k copies

≈ $364k–$2.3M after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: Hot Dogs, Horseshoes & Hand Grenades at ≈ 594k–966k copies, ≈ $3.3M–$8.8M after Steam's cut.

What their first month looked like
About half the games that made it here had over 1k reviews in their first month; the range was 63 to 24k.
The genre you'd be entering
These games
The similar games share Simulation (6 of 8) and VR (6 of 8).
The winners
Winners here lead with Sandbox + VR, priced around $20.
When they shipped
The similar games span 2011 to 2026, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Universe Sandbox Legacy
2011
Est. copies
≈ 188k–306k
SteamSpy 500k–1M
Est. revenue
Free
Free
3k reviews
Very Positive
SimulationSandbox
Hot Dogs, Horseshoes & Hand Grenades
2026
Est. copies
≈ 594k–966k
9.1x vs typical
SteamSpy 1M–2M
Est. revenue
$3.3M–$8.8M after Steam's cut $5.9M–$13.5M before Steam's cut
$19.99
24k reviews
Overwhelmingly Positive
SandboxVR
IRON REBELLION
2024
Est. copies
≈ 21k–35k
SteamSpy 50k–100k
Est. revenue
$147k–$395k after Steam's cut $267k–$607k before Steam's cut
$24.99
861 reviews
Very Positive
VRMechs
Megaton Rainfall
2017
Est. copies
≈ 79k–129k
SteamSpy 200k–500k
Est. revenue
$350k–$940k after Steam's cut $636k–$1.4M before Steam's cut
$15.99
2k reviews
Mostly Positive
SuperheroDestruction
IKEA VR Experience
2016
Est. copies
≈ 16k–26k
SteamSpy under 20k
Est. revenue
Free
Free
386 reviews
Mixed
HentaiVR
HARD BULLET
2020
Est. copies
≈ 163k–264k
2.5x vs typical
SteamSpy 50k–100k
Est. revenue
$894k–$2.4M after Steam's cut $1.6M–$3.7M before Steam's cut
$19.99
7k reviews
Very Positive
VRGore
Maximum Override
2017
Est. copies
≈ 11k–17k
SteamSpy 20k–50k
Est. revenue
$21k–$55k after Steam's cut $38k–$85k before Steam's cut
$6.99
312 reviews
Mixed
ActionDestruction
Wreckfest 2
2025
Est. copies
≈ 145k–235k
2.2x vs typical
SteamSpy 50k–100k
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.8M before Steam's cut
$34.99
6k reviews
Mostly Positive
RacingSimulation

Sizing up your own game? See how many copies games in its genre usually sell before you build it.