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How many copies did Dieselpunk Wars sell?

Estimated copies sold
≈ 4k–6k
$16k–$43k after Steam's cut $29k–$66k before the cut
from 156 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Dieselpunk Wars out and predicted the genre from its 8 similar games. Every figure here, including Dieselpunk Wars's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3.6M–7.5M
best case 85.4M (Garry's Mod)
The Sandbox genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 3.6M–7.5M copies
≈ $24.7M–$47.4M after Steam's cut
from ~118k reviews
Best case
≈ 65.1M–105.7M copies
Garry's Mod · ≈ $178.7M–$480.5M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Sandbox (7 of 8) and Building (6 of 8).
The winners
Winners here lead with Sandbox + Moddable, priced around $10. The breakout hits carry Casual + Funny + First-Person; a typical game here doesn't.
The era
The games you compared span 2006 to 2020, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Garry's Mod
2006
Est. copies
≈ 65.1M–105.7M
11x vs typical
SteamSpy 20M–50M
Est. revenue
$178.7M–$480.5M after Steam's cut $324.9M–$739.2M before the cut
$9.99
1.3M reviews
Overwhelmingly Positive
SandboxModdable
Scrap Mechanic
2016
Est. copies
≈ 4.7M–7.7M
SteamSpy 2M–5M
Est. revenue
$26.0M–$69.8M after Steam's cut $47.2M–$107.4M before the cut
$19.99
118k reviews
Very Positive
BuildingSandbox
People Playground
2019
Est. copies
≈ 9.1M–14.8M
2.7x vs typical
SteamSpy 5M–10M
Est. revenue
$24.9M–$67.1M after Steam's cut $45.4M–$103.2M before the cut
$9.99
315k reviews
Overwhelmingly Positive
SandboxGore
Kerbal Space Program
2015
Est. copies
≈ 6.7M–10.9M
SteamSpy 2M–5M
Est. revenue
$73.8M–$198.5M after Steam's cut $134.2M–$305.4M before the cut
$39.99
145k reviews
Overwhelmingly Positive
SpaceSimulation
Besiege
2020
Est. copies
≈ 1.4M–2.3M
SteamSpy 1M–2M
Est. revenue
$5.8M–$15.5M after Steam's cut $10.5M–$23.9M before the cut
$14.99
53k reviews
Overwhelmingly Positive
SimulationSandbox
Blender
2015
Est. copies
≈ 4.1M–6.7M
SteamSpy 5M–10M
Est. revenue
Free
Free
89k reviews
Overwhelmingly Positive
Animation & ModelingSoftware
Space Engineers
2019
Est. copies
≈ 3.9M–6.3M
SteamSpy 2M–5M
Est. revenue
$21.2M–$57.1M after Steam's cut $38.6M–$87.8M before the cut
$19.99
134k reviews
Very Positive
SpaceSandbox
Stormworks: Build and Rescue
2020
Est. copies
≈ 1.6M–2.5M
SteamSpy 1M–2M
Est. revenue
$10.7M–$28.9M after Steam's cut $19.5M–$44.5M before the cut
$24.99
59k reviews
Very Positive
SandboxBase-Building

Sizing up your own game? See what its genre can realistically do before you build it.