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How many copies did Transient: Extended Edition sell?

Estimated copies sold
≈ 9k–15k
$50k–$134k after Steam's cut $91k–$207k before the cut
from 344 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Transient: Extended Edition out and predicted the genre from its 8 similar games. Every figure here, including Transient: Extended Edition's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 43k–909k
best case 1.1M (SIGNALIS)
The Lovecraftian genre

6 of your 8 similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 43k–909k copies
≈ $397k–$2.8M after Steam's cut
from ~3k reviews
Best case
≈ 804k–1.3M copies
SIGNALIS · ≈ $4.4M–$11.9M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Lovecraftian (3 of 8) and Action RPG (2 of 8).
The winners
Winners here lead with Survival Horror + Psychological Horror, priced around $20.
The era
The games you compared span 2013 to 2022, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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Souls-likeAction

Sizing up your own game? See what its genre can realistically do before you build it.