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How many copies did Talk to Strangers sell?

Estimated copies sold
≈ 14k–23k
$20k–$53k after Steam's cut $36k–$82k before Steam's cut
from 500 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Talk to Strangers and predicted how it would do from its 8 similar games. Every figure here, including Talk to Strangers's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 8k–11k
best case 70k (Wild West Legacy)
Games like Talk to Strangers

A typical game among these

≈ 8k–11k copies

≈ $6k–$10k after Steam's cut

from ~253 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

Best case: Wild West Legacy at ≈ 53k–86k copies, ≈ $395k–$1.1M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 122 reviews in their first month; the range was 76 to 2k.
The genre you'd be entering
These games
The similar games share Simulation (7 of 8) and Multiple Endings (6 of 8).
The winners
Winners here lead with Western + Simulation, priced around $27. The breakout hits carry Western + Open World + Crafting; a typical game here doesn't.
When they shipped
Only 2 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Survive or Thrive
2020
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
$3k–$9k after Steam's cut $6k–$13k before Steam's cut
$1.99
240 reviews
Very Positive
Choices MatterMultiple Endings
Medieval Fantasy Survival Simulator
2022
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
$3k–$9k after Steam's cut $6k–$14k before Steam's cut
$1.99
253 reviews
Very Positive
SimulationChoose Your Own Adventure
Wild West Legacy
2024
Est. copies
≈ 53k–86k
8.5x vs typical
SteamSpy 50k–100k
Est. revenue
$395k–$1.1M after Steam's cut $718k–$1.6M before Steam's cut
$26.99
2k reviews
Mostly Negative
WesternSimulation
WTF Is Wrong With You?
2021
Est. copies
≈ 9k–15k
SteamSpy under 20k
Est. revenue
$5k–$13k after Steam's cut $9k–$20k before Steam's cut
$1.99
362 reviews
Very Positive
SimulationChoices Matter
Survivor Dieland
2021
Est. copies
≈ 6k–9k
SteamSpy under 20k
Est. revenue
$3k–$9k after Steam's cut $6k–$13k before Steam's cut
$1.99
234 reviews
Very Positive
SimulationMultiple Endings
Vertical Slice: A Game Dev Story
2021
Est. copies
≈ 8k–13k
SteamSpy under 20k
Est. revenue
$23k–$61k after Steam's cut $41k–$94k before Steam's cut
$9.99
332 reviews
Mixed
SimulationCute
The Horrorscope: Fatal Awakening
2020
Est. copies
≈ 10k–17k
1.6x vs typical
SteamSpy under 20k
Est. revenue
$6k–$15k after Steam's cut $10k–$23k before Steam's cut
$1.99
417 reviews
Very Positive
Choices MatterMultiple Endings
Project Of Cooling The Earth
2024
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$4k–$11k after Steam's cut $8k–$17k before Steam's cut
$4.99
124 reviews
Mostly Positive
Post-apocalypticResource Management

Sizing up your own game? See how many copies games in its genre usually sell before you build it.