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wishvane

How many copies did Haven sell?

Estimated copies sold
≈ 160k–260k
$1.1M–$3.0M after Steam's cut $2.0M–$4.6M before the cut
from 6k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Haven out and predicted the genre from its 8 similar games. Every figure here, including Haven's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 34k–760k
best case 868k (Necesse)
The Open World genre

6 of your 8 similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 34k–760k copies
≈ $264k–$5.4M after Steam's cut
from ~6k reviews
Best case
≈ 661k–1.1M copies
Necesse · ≈ $2.7M–$7.3M after Steam's cut
The genre you'd be entering
The launch
The games that made it here had roughly 172 to 1k reviews in their first month.
Your set
Your set clusters on Open World (3 of 8) and Story Rich (3 of 8).
The winners
Winners here lead with Open World Survival Craft + Open World, priced around $15.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.

Copies and revenue are rough lifetime estimates from the review count.

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Sexual ContentHentai

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