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wishvane

How many copies did Operencia: The Stolen Sun sell?

Estimated copies sold
≈ 15k–25k
$125k–$336k after Steam's cut $227k–$517k before the cut
from 574 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Operencia: The Stolen Sun out and predicted the genre from its 8 similar games. Every figure here, including Operencia: The Stolen Sun's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–833k
best case 4.9M (Escape the Backrooms)

4 of your 8 similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 2k–833k copies
≈ $2.6M–$12.9M after Steam's cut
from ~3k reviews
Best case
≈ 3.7M–6.1M copies
Escape the Backrooms · ≈ $10.3M–$27.6M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Dungeon Crawler (4 of 8) and Party-Based RPG (4 of 8).
The winners
Winners here lead with Horror + Psychological Horror, priced around $10.
The era
The games you compared span 2012 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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Sizing up your own game? See what its genre can realistically do before you build it.