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How many copies did Tools Up! sell?

Estimated copies sold
≈ 32k–52k
$175k–$472k after Steam's cut $319k–$726k before the cut
from 1k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Tools Up! out and predicted the genre from its 8 similar games. Every figure here, including Tools Up!'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 33.8M–69.0M
best case 123.4M (PUBG: BATTLEGROUNDS)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 33.8M–69.0M copies
≈ $77.2M–$329.6M after Steam's cut
from ~968k reviews
Best case
≈ 94.0M–152.8M copies
PUBG: BATTLEGROUNDS
The genre you'd be entering
Your set
Your set clusters on Survival (3 of 8) and First-Person (2 of 8).
The winners
Winners here lead with Survival + Shooter, priced around $10.
The era
The games you compared span 2006 to 2018, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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DrivingTransportation

Sizing up your own game? See what its genre can realistically do before you build it.