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How many copies did Freedom Finger sell?

Estimated copies sold
≈ 5k–7k
$10k–$27k after Steam's cut $18k–$42k before Steam's cut
from 159 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Freedom Finger and predicted how it would do from its 8 similar games. Every figure here, including Freedom Finger's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 64k–279k
best case 262k (Melody's Escape)
Games like Freedom Finger

A typical game among these

≈ 64k–279k copies

≈ $264k–$1.1M after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: Melody's Escape at ≈ 200k–325k copies, ≈ $549k–$1.5M after Steam's cut.

The genre you'd be entering
These games
The similar games share Rhythm (8 of 8) and Platformer (6 of 8).
The winners
Winners here lead with Music-Based Procedural Generation + Rhythm, priced around $10.
When they shipped
The similar games span 2011 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Hextech Mayhem: A League of Legends Story™
2021
Est. copies
≈ 58k–95k
SteamSpy 200k–500k
Est. revenue
$160k–$430k after Steam's cut $291k–$661k before Steam's cut
$9.99
2k reviews
Mostly Positive
MusicRhythm
BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien
2013
Est. copies
≈ 195k–316k
SteamSpy 20k–50k
Est. revenue
$802k–$2.2M after Steam's cut $1.5M–$3.3M before Steam's cut
$14.99
3k reviews
Very Positive
Melody's Escape
2016
Est. copies
≈ 200k–325k
1.8x vs typical
SteamSpy 200k–500k
Est. revenue
$549k–$1.5M after Steam's cut $998k–$2.3M before Steam's cut
$9.99
5k reviews
Very Positive
Music-Based Procedural GenerationRhythm
BIT.TRIP RUNNER
2011
Est. copies
≈ 250k–406k
SteamSpy 200k–500k
Est. revenue
$686k–$1.8M after Steam's cut $1.2M–$2.8M before Steam's cut
$9.99
4k reviews
Very Positive
Beatbuddy: Tale of the Guardians
2013
Est. copies
≈ 75k–122k
SteamSpy 200k–500k
Est. revenue
$206k–$555k after Steam's cut $375k–$854k before Steam's cut
$9.99
1k reviews
Mostly Positive
IndieMusic
BIT.TRIP RERUNNER
2023
Est. copies
≈ 10k–16k
SteamSpy under 20k
Est. revenue
$55k–$148k after Steam's cut $100k–$228k before Steam's cut
$19.99
404 reviews
Very Positive
140
2013
Est. copies
≈ 297k–483k
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
$408k–$1.1M after Steam's cut $741k–$1.7M before Steam's cut
$4.99
5k reviews
Very Positive
PlatformerIndie
Songbird Symphony
2019
Est. copies
≈ 20k–33k
SteamSpy 20k–50k
Est. revenue
$94k–$252k after Steam's cut $171k–$388k before Steam's cut
$16.99
697 reviews
Very Positive
MetroidvaniaSide Scroller

Sizing up your own game? See how many copies games in its genre usually sell before you build it.