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How many copies did Armored Front: Tiger Command sell?

Estimated copies sold
≈ 1k–2k
$7k–$19k after Steam's cut $13k–$29k before Steam's cut
from 51 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Armored Front: Tiger Command and predicted how it would do from its 8 similar games. Every figure here, including Armored Front: Tiger Command's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 15k–2.4M
best case 65.2M (War Thunder)
Games like Armored Front: Tiger Command

A typical game among these

≈ 15k–2.4M copies

≈ $36k–$8.6M after Steam's cut

from ~11k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

Best case: War Thunder at ≈ 49.7M–80.7M copies.

What their first month looked like
The games that made it here had under 17k reviews in their first month.
The genre you'd be entering
These games
The similar games share VR (7 of 8) and Simulation (6 of 8).
The winners
Winners here lead with Simulation + Vehicular Combat.
When they shipped
The similar games span 2013 to 2024, and 1 of the 7 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

SteamVR
unreleased
Est. copies
≈ 2.2M–3.5M
7.8x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
87k reviews
Very Positive
VRSoftware
War Thunder
2013
Est. copies
≈ 49.7M–80.7M
70x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
786k reviews
Mostly Positive
Free to PlaySimulation
Bodycam
2024
Est. copies
≈ 1.7M–2.7M
6.0x vs typical
SteamSpy 500k–1M
Est. revenue
$15.3M–$41.1M after Steam's cut $27.8M–$63.3M before Steam's cut
$33.32
67k reviews
Very Positive
Early AccessFPS
VTOL VR
2017
Est. copies
≈ 752k–1.2M
1.9x vs typical
SteamSpy 500k–1M
Est. revenue
$6.2M–$16.7M after Steam's cut $11.3M–$25.7M before Steam's cut
$29.99
22k reviews
Overwhelmingly Positive
FlightVR
Steel Crew
2021
Est. copies
≈ 15k–25k
SteamSpy under 20k
Est. revenue
$63k–$169k after Steam's cut $114k–$260k before Steam's cut
$14.99
615 reviews
Very Positive
ActionVR
Combat Air Patrol 2: Military Flight Simulator
2016
Est. copies
≈ 15k–25k
SteamSpy 20k–50k
Est. revenue
$126k–$339k after Steam's cut $229k–$521k before Steam's cut
$29.99
367 reviews
Mixed
Early AccessFlight
Winter Fury: The Longest Road
2019
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$5k–$15k after Steam's cut $10k–$22k before Steam's cut
$18.99
36 reviews
Positive
Bull3000VRTS
2022
Est. copies
≈ 74–121
SteamSpy under 20k
Est. revenue
$204–$550 after Steam's cut $370–$846 before Steam's cut
$9.99
3 reviews
3 user reviews
VRStrategy

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