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How many copies did Celaria sell?

Estimated copies sold
≈ 4k–7k
$7k–$18k after Steam's cut $12k–$28k before Steam's cut
from 143 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Celaria and predicted how it would do from its 8 similar games. Every figure here, including Celaria's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 32k–144k
best case 233k (Hot Lava)
Games like Celaria

A typical game among these

≈ 32k–144k copies

≈ $63k–$835k after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: Hot Lava at ≈ 178k–289k copies, ≈ $977k–$2.6M after Steam's cut.

What their first month looked like
About half the games that made it here had over 218 reviews in their first month; the range was 42 to 611.
The genre you'd be entering
These games
The similar games share 3D Platformer (8 of 8) and Parkour (7 of 8).
The winners
Winners here lead with Precision Platformer + 3D Platformer, priced around $20.
When they shipped
The similar games span 2014 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

PANZER BALL
2020
Est. copies
≈ 30k–49k
SteamSpy 50k–100k
Est. revenue
$41k–$111k after Steam's cut $75k–$170k before Steam's cut
$4.99
1k reviews
Very Positive
IndieParkour
SEUM: Speedrunners from Hell
2016
Est. copies
≈ 127k–207k
2.4x vs typical
SteamSpy 200k–500k
Est. revenue
$525k–$1.4M after Steam's cut $955k–$2.2M before Steam's cut
$14.99
3k reviews
Very Positive
3D PlatformerParkour
Cyber Hook
2020
Est. copies
≈ 104k–169k
3.3x vs typical
SteamSpy 50k–100k
Est. revenue
$429k–$1.2M after Steam's cut $780k–$1.8M before Steam's cut
$14.99
4k reviews
Very Positive
Indie3D Platformer
Cloudbuilt
2014
Est. copies
≈ 53k–86k
SteamSpy 100k–200k
Est. revenue
$292k–$786k after Steam's cut $532k–$1.2M before Steam's cut
$19.99
950 reviews
Very Positive
ParkourAction
Multiplayer Platform Golf
2024
Est. copies
≈ 9k–14k
SteamSpy 20k–50k
Est. revenue
$12k–$32k after Steam's cut $22k–$50k before Steam's cut
$4.99
354 reviews
Very Positive
MultiplayerGolf
BETON BRUTAL
2023
Est. copies
≈ 32k–52k
SteamSpy 20k–50k
Est. revenue
$62k–$166k after Steam's cut $112k–$256k before Steam's cut
$6.99
1k reviews
Very Positive
3D PlatformerPrecision Platformer
Hot Lava
2019
Est. copies
≈ 178k–289k
4.9x vs typical
SteamSpy 200k–500k
Est. revenue
$977k–$2.6M after Steam's cut $1.8M–$4.0M before Steam's cut
$19.99
6k reviews
Very Positive
Precision Platformer3D Platformer
Exertus
2019
Est. copies
≈ 9k–14k
SteamSpy under 20k
Est. revenue
$5k–$13k after Steam's cut $9k–$20k before Steam's cut
$1.99
307 reviews
Very Positive

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