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How many copies did Cloudbuilt sell?

Estimated copies sold
≈ 53k–86k
$292k–$786k after Steam's cut $532k–$1.2M before Steam's cut
from 950 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Cloudbuilt and predicted how it would do from its 8 similar games. Every figure here, including Cloudbuilt's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.9M–5.5M
best case 9.3M (Titanfall® 2)
Games like Cloudbuilt

A typical game among these

≈ 1.9M–5.5M copies

≈ $45.8M–$108.7M after Steam's cut

from ~115k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Combat (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Titanfall® 2 at ≈ 7.1M–11.6M copies, ≈ $58.7M–$158.0M after Steam's cut.

What their first month looked like
About half the games that made it here had over 28k reviews in their first month; the range was 5k to 77k.
The genre you'd be entering
These games
The similar games share Combat (4 of 8) and Open World (4 of 8).
The winners
Winners here lead with FPS + Mechs, priced around $30.
When they shipped
None of the similar games shipped in the last two years; the newest is from 2023. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Titanfall® 2
2020
Est. copies
≈ 7.1M–11.6M
2.5x vs typical
SteamSpy 5M–10M
Est. revenue
$58.7M–$158.0M after Steam's cut $106.8M–$243.0M before Steam's cut
$29.99
287k reviews
Overwhelmingly Positive
FPSMechs
Dying Light 2 Stay Human: Reloaded Edition
2022
Est. copies
≈ 5.5M–8.9M
1.9x vs typical
SteamSpy 5M–10M
Est. revenue
$90.1M–$242.1M after Steam's cut $163.7M–$372.5M before Steam's cut
$59.99
220k reviews
Mostly Positive
Open WorldCo-op
Crab Game
2021
Est. copies
≈ 3.7M–6.1M
SteamSpy 5M–10M
Est. revenue
Free
Free
151k reviews
Very Positive
Psychological HorrorMultiplayer
Marvel’s Spider-Man Remastered
2022
Est. copies
≈ 3.6M–5.8M
SteamSpy 2M–5M
Est. revenue
$59.0M–$158.6M after Steam's cut $107.3M–$244.0M before Steam's cut
$59.99
144k reviews
Overwhelmingly Positive
Open WorldSuperhero
STAR WARS Jedi: Survivor™
2023
Est. copies
≈ 2.1M–3.5M
SteamSpy 1M–2M
Est. revenue
$41.3M–$111.2M after Steam's cut $75.2M–$171.0M before Steam's cut
$69.99
87k reviews
Mostly Positive
ActionAdventure
Vampire: The Masquerade - Bloodhunt
2022
Est. copies
≈ 1.5M–2.4M
SteamSpy 2M–5M
Est. revenue
Free
Free
59k reviews
Mostly Positive
MultiplayerBattle Royale
Marvel’s Spider-Man: Miles Morales
2022
Est. copies
≈ 1.4M–2.3M
SteamSpy 1M–2M
Est. revenue
$19.4M–$52.1M after Steam's cut $35.2M–$80.1M before Steam's cut
$49.99
57k reviews
Very Positive
Open WorldAction
UNCHARTED™: Legacy of Thieves Collection
2022
Est. copies
≈ 1.1M–1.8M
SteamSpy 500k–1M
Est. revenue
$15.0M–$40.4M after Steam's cut $27.3M–$62.2M before Steam's cut
$49.99
44k reviews
Very Positive
AdventureAction-Adventure

Sizing up your own game? See how many copies games in its genre usually sell before you build it.