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How many copies did STAR WARS Jedi: Survivor™ sell?

Estimated copies sold
≈ 2.0M–3.3M
$39.1M–$105.3M after Steam's cut $71.2M–$161.9M before the cut
from 85k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left STAR WARS Jedi: Survivor™ out and predicted the genre from its 5 similar games. Every figure here, including STAR WARS Jedi: Survivor™'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 13.3M–24.9M
best case 37.9M (Black Myth: Wukong)

All 5 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 13.3M–24.9M copies
≈ $84.3M–$308.5M after Steam's cut
from ~391k reviews
Best case
≈ 28.9M–46.9M copies
Black Myth: Wukong · ≈ $476.4M–$1280.9M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Souls-like (3 of 5) and Co-op (2 of 5).
The winners
Winners here lead with Mythology + Action RPG, priced around $60.
The era
The games you compared span 2017 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Black Myth: Wukong
2024
Est. copies
≈ 28.9M–46.9M
3.1x vs typical
SteamSpy 50M–100M
Est. revenue
$476.4M–$1280.9M after Steam's cut $866.2M–$1970.7M before the cut
$59.99
1.2M reviews
Overwhelmingly Positive
MythologyAction RPG
Bloons TD 6
2018
Est. copies
≈ 11.9M–19.3M
SteamSpy 2M–5M
Est. revenue
$45.7M–$122.9M after Steam's cut $83.1M–$189.2M before the cut
$13.99
391k reviews
Overwhelmingly Positive
Tower DefenseStrategy
Hollow Knight
2017
Est. copies
≈ 19.0M–30.9M
SteamSpy 5M–10M
Est. revenue
$78.3M–$210.7M after Steam's cut $142.5M–$324.1M before the cut
$14.99
553k reviews
Overwhelmingly Positive
Sekiro™: Shadows Die Twice - GOTY Edition
2019
Est. copies
≈ 10.1M–16.5M
SteamSpy 10M–20M
Est. revenue
$167.3M–$449.8M after Steam's cut $304.1M–$691.9M before the cut
$59.99
352k reviews
Overwhelmingly Positive
Souls-likeDifficult
Cuphead
2017
Est. copies
≈ 7.5M–12.1M
SteamSpy 5M–10M
Est. revenue
$41.0M–$110.3M after Steam's cut $74.6M–$169.7M before the cut
$19.99
217k reviews
Overwhelmingly Positive
DifficultCartoon

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