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How many copies did PANZER BALL sell?

Estimated copies sold
≈ 32k–52k
$44k–$119k after Steam's cut $80k–$182k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left PANZER BALL out and predicted the genre from its 8 similar games. Every figure here, including PANZER BALL's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.3M–4.5M
best case 11.8M (Human Fall Flat)
The First-Person genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 1.3M–4.5M copies
≈ $10.5M–$30.3M after Steam's cut
from ~45k reviews
Best case
≈ 9.0M–14.7M copies
Human Fall Flat · ≈ $49.6M–$133.4M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on First-Person (3 of 8) and Gore (3 of 8).
The winners
Winners here lead with Co-op + Puzzle, priced around $20.
The era
The games you compared span 2013 to 2019, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

My Friend Pedro
2019
Est. copies
≈ 816k–1.3M
SteamSpy 1M–2M
Est. revenue
$4.5M–$12.1M after Steam's cut $8.2M–$18.6M before the cut
$19.99
28k reviews
Overwhelmingly Positive
ActionIndie
Human Fall Flat
2016
Est. copies
≈ 9.0M–14.7M
5.0x vs typical
SteamSpy 10M–20M
Est. revenue
$49.6M–$133.4M after Steam's cut $90.2M–$205.2M before the cut
$19.99
226k reviews
Very Positive
Co-opFunny
Ultimate Chicken Horse
2016
Est. copies
≈ 2.1M–3.4M
SteamSpy 1M–2M
Est. revenue
$8.7M–$23.5M after Steam's cut $15.9M–$36.1M before the cut
$14.99
53k reviews
Overwhelmingly Positive
MultiplayerParty
Outlast
2013
Est. copies
≈ 7.1M–11.6M
3.1x vs typical
SteamSpy 2M–5M
Est. revenue
$29.5M–$79.2M after Steam's cut $53.6M–$121.8M before the cut
$14.99
137k reviews
Overwhelmingly Positive
HorrorFirst-Person
SpeedRunners
2016
Est. copies
≈ 1.5M–2.4M
SteamSpy 2M–5M
Est. revenue
$6.1M–$16.5M after Steam's cut $11.1M–$25.3M before the cut
$14.99
37k reviews
Very Positive
MultiplayerRacing
Outlast 2
2017
Est. copies
≈ 2.2M–3.6M
SteamSpy 1M–2M
Est. revenue
$12.1M–$32.5M after Steam's cut $22.0M–$50.0M before the cut
$19.99
64k reviews
Very Positive
Refunct
2015
Est. copies
≈ 810k–1.3M
SteamSpy 200k–500k
Est. revenue
$666k–$1.8M after Steam's cut $1.2M–$2.8M before the cut
$2.99
17k reviews
Overwhelmingly Positive
Parkour3D Platformer
BONEWORKS
2019
Est. copies
≈ 1.0M–1.7M
SteamSpy 1M–2M
Est. revenue
$8.6M–$23.2M after Steam's cut $15.7M–$35.7M before the cut
$29.99
36k reviews
Very Positive
VRPhysics

Sizing up your own game? See what its genre can realistically do before you build it.