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How many copies did Flux Caves sell?

Estimated copies sold
≈ 2k–3k
$3k–$7k after Steam's cut $5k–$11k before Steam's cut
from 70 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Flux Caves and predicted how it would do from its 8 similar games. Every figure here, including Flux Caves's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 24k–54k
best case 55k (Hexologic)
Games like Flux Caves

A typical game among these

≈ 24k–54k copies

≈ $70k–$191k after Steam's cut

from ~845 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

Best case: Hexologic at ≈ 42k–67k copies, ≈ $57k–$153k after Steam's cut.

What their first month looked like
About half the games that made it here had over 40 reviews in their first month; the range was 30 to 176.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Puzzle (8 of 8) and Sokoban (6 of 8).
The winners
Winners here lead with Logic + Puzzle, priced around $5.
When they shipped
The similar games span 2014 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

THE IMPOSSIBLE
2020
Est. copies
≈ 15k–24k
SteamSpy under 20k
Est. revenue
$20k–$54k after Steam's cut $36k–$83k before Steam's cut
$4.99
588 reviews
Very Positive
Mess Adventures
2020
Est. copies
≈ 13k–21k
SteamSpy under 20k
Est. revenue
$10k–$28k after Steam's cut $19k–$43k before Steam's cut
$2.99
513 reviews
Very Positive
AdventureFunny
Toodee and Topdee
2021
Est. copies
≈ 22k–35k
SteamSpy 20k–50k
Est. revenue
$119k–$320k after Steam's cut $216k–$492k before Steam's cut
$19.99
873 reviews
Very Positive
ControllerPuzzle
King Rabbit - Puzzle
2019
Est. copies
≈ 10k–16k
too small to compare
SteamSpy 50k–100k
Est. revenue
Free
Free
332 reviews
Very Positive
About Love, Hate and the other ones
2014
Est. copies
≈ 47k–77k
SteamSpy 50k–100k
Est. revenue
$104k–$280k after Steam's cut $189k–$430k before Steam's cut
$7.99
845 reviews
Very Positive
SokobanCasual
Death Squared
2017
Est. copies
≈ 25k–40k
SteamSpy 100k–200k
Est. revenue
$103k–$276k after Steam's cut $187k–$425k before Steam's cut
$14.99
724 reviews
Very Positive
PuzzleLocal Co-Op
Hexologic
2018
Est. copies
≈ 42k–67k
1.6x vs typical
SteamSpy 50k–100k
Est. revenue
$57k–$153k after Steam's cut $104k–$236k before Steam's cut
$4.99
1k reviews
Overwhelmingly Positive
LogicPuzzle
Akin
2016
Est. copies
≈ 41k–67k
SteamSpy 100k–200k
Est. revenue
$56k–$152k after Steam's cut $103k–$233k before Steam's cut
$4.99
988 reviews
Mostly Positive
CasualIndie

Sizing up your own game? See how many copies games in its genre usually sell before you build it.