Sign in
wishvane

How many copies did THE IMPOSSIBLE sell?

Estimated copies sold
≈ 15k–24k
$20k–$54k after Steam's cut $36k–$83k before Steam's cut
from 588 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid THE IMPOSSIBLE and predicted how it would do from its 8 similar games. Every figure here, including THE IMPOSSIBLE's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 189k–455k
best case 2.4M (The Talos Principle)
Games like THE IMPOSSIBLE

A typical game among these

≈ 189k–455k copies

≈ $2.3M–$4.5M after Steam's cut

from ~9k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: The Talos Principle at ≈ 1.9M–3.0M copies, ≈ $15.3M–$41.1M after Steam's cut.

What their first month looked like
About half the games that made it here had over 835 reviews in their first month; the range was 322 to 11k.
The genre you'd be entering
These games
The similar games share Puzzle (6 of 8) and First-Person (5 of 8).
The winners
Winners here lead with Puzzle + Philosophical, priced around $30.
When they shipped
The similar games span 2014 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

5D Chess With Multiverse Time Travel
2020
Est. copies
≈ 223k–362k
SteamSpy 100k–200k
Est. revenue
$735k–$2.0M after Steam's cut $1.3M–$3.0M before Steam's cut
$11.99
9k reviews
Overwhelmingly Positive
ChessTime Travel
House Party
2022
Est. copies
≈ 383k–623k
1.8x vs typical
SteamSpy 1M–2M
Est. revenue
$2.6M–$7.1M after Steam's cut $4.8M–$10.9M before Steam's cut
$24.99
15k reviews
Very Positive
NudityMature
The Turing Test
2016
Est. copies
≈ 335k–544k
SteamSpy 200k–500k
Est. revenue
$2.3M–$6.2M after Steam's cut $4.2M–$9.5M before Steam's cut
$24.99
8k reviews
Very Positive
PuzzleSci-fi
SUPERHOT VR
2017
Est. copies
≈ 334k–543k
SteamSpy 1M–2M
Est. revenue
$2.3M–$6.2M after Steam's cut $4.2M–$9.5M before Steam's cut
$24.99
10k reviews
Very Positive
VRShooter
Hello Neighbor 2
2022
Est. copies
≈ 148k–241k
SteamSpy 100k–200k
Est. revenue
$1.6M–$4.4M after Steam's cut $3.0M–$6.7M before Steam's cut
$39.99
6k reviews
Very Positive
AdventurePuzzle
Observation
2020
Est. copies
≈ 130k–210k
SteamSpy 200k–500k
Est. revenue
$890k–$2.4M after Steam's cut $1.6M–$3.7M before Steam's cut
$24.99
5k reviews
Mostly Positive
IndieAdventure
Kill It With Fire: HEATWAVE
2020
Est. copies
≈ 53k–87k
SteamSpy 100k–200k
Est. revenue
Free
Free
2k reviews
Very Positive
SandboxSimulation
The Talos Principle
2014
Est. copies
≈ 1.9M–3.0M
3.9x vs typical
SteamSpy 1M–2M
Est. revenue
$15.3M–$41.1M after Steam's cut $27.8M–$63.2M before Steam's cut
$29.99
33k reviews
Overwhelmingly Positive
PuzzlePhilosophical

Sizing up your own game? See how many copies games in its genre usually sell before you build it.