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How many copies did DAVIGO: VR vs. PC sell?

Estimated copies sold
≈ 35k–56k
$238k–$639k after Steam's cut $432k–$983k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left DAVIGO: VR vs. PC out and predicted the genre from its 8 similar games. Every figure here, including DAVIGO: VR vs. PC's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4.6M–13.4M
best case 27.3M (Phasmophobia)
Games like DAVIGO: VR vs. PC

The middle of these games

≈ 4.6M–13.4M copies

≈ $24.4M–$137.2M after Steam's cut

from ~169k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Phasmophobia at ≈ 20.8M–33.8M copies, ≈ $114.4M–$307.5M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on VR (5 of 8) and First-Person (4 of 8).
The winners
Winners here lead with Horror + Psychological Horror, priced around $20.
The era
The games you compared span 2014 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Subnautica
2018
Est. copies
≈ 11.5M–18.8M
2.2x vs typical
SteamSpy 5M–10M
Est. revenue
$95.2M–$256.0M after Steam's cut $173.1M–$393.9M before the cut
$29.99
380k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Beat Saber
2019
Est. copies
≈ 2.2M–3.6M
SteamSpy 2M–5M
Est. revenue
$12.1M–$32.5M after Steam's cut $21.9M–$49.9M before the cut
$19.99
76k reviews
Overwhelmingly Positive
VRRhythm
Assetto Corsa
2014
Est. copies
≈ 9.7M–15.8M
SteamSpy 5M–10M
Est. revenue
$53.5M–$143.9M after Steam's cut $97.3M–$221.4M before the cut
$19.99
174k reviews
Very Positive
RacingAutomobile Sim
Tabletop Simulator
2015
Est. copies
≈ 3.6M–5.9M
SteamSpy 2M–5M
Est. revenue
$20.0M–$53.7M after Steam's cut $36.3M–$82.6M before the cut
$19.99
74k reviews
Overwhelmingly Positive
TabletopBoard Game
Escape the Backrooms
2025
Est. copies
≈ 4.1M–6.7M
SteamSpy 2M–5M
Est. revenue
$11.2M–$30.2M after Steam's cut $20.4M–$46.5M before the cut
$9.99
165k reviews
Very Positive
HorrorMultiplayer
Phasmophobia
2020
Est. copies
≈ 20.8M–33.8M
5.0x vs typical
SteamSpy 10M–20M
Est. revenue
$114.4M–$307.5M after Steam's cut $207.9M–$473.1M before the cut
$19.99
839k reviews
Very Positive
HorrorOnline Co-Op
CarX Drift Racing Online
2017
Est. copies
≈ 3.1M–5.0M
SteamSpy 2M–5M
Est. revenue
$14.3M–$38.6M after Steam's cut $26.1M–$59.3M before the cut
$16.99
89k reviews
Overwhelmingly Positive
RacingPhysics
VRChat
2017
Est. copies
≈ 9.2M–15.0M
1.6x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
268k reviews
Mostly Positive
VRFree to Play

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