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How many copies did Bunker sell?

Estimated copies sold
≈ 645–1k
$175–$472 after Steam's cut $319–$726 before Steam's cut
from 26 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Bunker and predicted how it would do from its 8 similar games. Every figure here, including Bunker's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2k–5k
best case 28k (iDigging)
Games like Bunker

A typical game among these

≈ 2k–5k copies

≈ $4k–$8k after Steam's cut

from ~79 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

None of the 8 similar games are hits.

Best case: iDigging at ≈ 21k–35k copies, ≈ $18k–$47k after Steam's cut.

What their first month looked like
About half the games that made it here had over 32 reviews in their first month; the range was 17 to 365.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share First-Person (6 of 8) and Hidden Object (6 of 8).
The winners
Winners here lead with Simulation + Hidden Object, priced around $3.
When they shipped
6 of the 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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4.0x vs typical
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Escape RoomPuzzle
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Escape RoomPuzzle

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