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How many copies did PROJECT 13 Perception Test sell?

Estimated copies sold
≈ 720–1k
$790–$2k after Steam's cut $1k–$3k before the cut
from 30 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left PROJECT 13 Perception Test out and predicted the genre from its 8 similar games. Every figure here, including PROJECT 13 Perception Test's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 650k–1.6M
best case 4.4M (House Flipper)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 650k–1.6M copies
≈ $1.5M–$13.6M after Steam's cut
from ~25k reviews
Best case
≈ 3.4M–5.5M copies
House Flipper · ≈ $23.1M–$62.2M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Simulation (5 of 8) and Immersive Sim (4 of 8).
The winners
Winners here lead with Simulation + Design & Illustration, priced around $25.
The era
The games you compared span 2018 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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≈ 3.4M–5.5M
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CapitalismSurreal

Sizing up your own game? See what its genre can realistically do before you build it.