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wishvane

How many copies did KinitoPET sell?

Estimated copies sold
≈ 350k–568k
$576k–$1.5M after Steam's cut $1.0M–$2.4M before the cut
from 15k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left KinitoPET out and predicted the genre from its 8 similar games. Every figure here, including KinitoPET's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 588k–2.1M
best case 4.4M (House Flipper)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 588k–2.1M copies
≈ $1.9M–$25.1M after Steam's cut
from ~23k reviews
Best case
≈ 3.4M–5.5M copies
House Flipper · ≈ $23.1M–$62.2M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Immersive Sim (5 of 8) and Simulation (3 of 8).
The winners
Winners here lead with Simulation + Design & Illustration, priced around $25.
The era
None of the games you compared shipped in the last two years; the newest is from 2022. That says more about your picks than about the market, so add newer similar games to read the timing.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

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Est. copies
≈ 1.9M–3.0M
2.4x vs typical
SteamSpy 1M–2M
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Sci-fiImmersive Sim
Escape Room - Der kranke Kollege
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Placid Plastic Duck Simulator
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CuteRelaxing
House Flipper
2018
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≈ 3.4M–5.5M
4.8x vs typical
SteamSpy 2M–5M
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$24.99
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Very Positive
SimulationDesign & Illustration
F1® 22
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RacingImmersive Sim
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The Test
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Est. copies
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Choose Your Own AdventureSimulation
PC Building Simulator
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≈ 1.5M–2.5M
2.3x vs typical
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$19.99
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Very Positive
SimulationEducation

Sizing up your own game? See what its genre can realistically do before you build it.