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How many copies did Keep the Keep sell?

Estimated copies sold
≈ 521–846
$715–$2k after Steam's cut $1k–$3k before Steam's cut
from 21 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Keep the Keep and predicted how it would do from its 8 similar games. Every figure here, including Keep the Keep's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 39k–134k
best case 398k (Tactical Breach Wizards)
Games like Keep the Keep

A typical game among these

≈ 39k–134k copies

≈ $167k–$1.4M after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: Tactical Breach Wizards at ≈ 303k–492k copies, ≈ $1.7M–$4.5M after Steam's cut.

What their first month looked like
About half the games that made it here had over 533 reviews in their first month; the range was 38 to 5k.
The genre you'd be entering
These games
The similar games share Turn-Based Tactics (7 of 8) and Puzzle (6 of 8).
The winners
Winners here lead with Turn-Based Tactics + Puzzle, priced around $20.
When they shipped
The similar games span 2018 to 2024, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Cureocity
2024
Est. copies
≈ 80k–130k
2.2x vs typical
SteamSpy 100k–200k
Est. revenue
Free
Free
3k reviews
Overwhelmingly Positive
IndieCute
Peace, Death! 2
2021
Est. copies
≈ 22k–36k
SteamSpy 50k–100k
Est. revenue
$31k–$82k after Steam's cut $56k–$127k before Steam's cut
$4.99
901 reviews
Very Positive
Casual2D
Puyo Puyo™Tetris®
2018
Est. copies
≈ 170k–275k
3.8x vs typical
SteamSpy 500k–1M
Est. revenue
$932k–$2.5M after Steam's cut $1.7M–$3.9M before Steam's cut
$19.99
6k reviews
Very Positive
PuzzleCasual
Tactical Breach Wizards
2024
Est. copies
≈ 303k–492k
8.2x vs typical
SteamSpy 200k–500k
Est. revenue
$1.7M–$4.5M after Steam's cut $3.0M–$6.9M before Steam's cut
$19.99
12k reviews
Overwhelmingly Positive
Mahjong Nagomi
2020
Est. copies
≈ 7k–11k
SteamSpy 20k–50k
Est. revenue
$9k–$25k after Steam's cut $17k–$39k before Steam's cut
$4.99
274 reviews
Very Positive
CasualBoard Game
Stormbound
2018
Est. copies
≈ 37k–60k
SteamSpy 200k–500k
Est. revenue
Free
Free
1k reviews
Mostly Positive
Turn-Based TacticsCard Battler
Warhammer Underworlds - Shadespire Edition (Classic)
2020
Est. copies
≈ 41k–67k
SteamSpy under 20k
Est. revenue
$339k–$910k after Steam's cut $615k–$1.4M before Steam's cut
$29.99
2k reviews
Mixed
Turn-Based TacticsCard Battler
Rogue Waters
2024
Est. copies
≈ 33k–53k
SteamSpy 50k–100k
Est. revenue
$269k–$724k after Steam's cut $489k–$1.1M before Steam's cut
$29.99
1k reviews
Mostly Positive
Tactical RPGTurn-Based Tactics

Sizing up your own game? See how many copies games in its genre usually sell before you build it.