Sign in
wishvane

How big is Split or Steal?

Estimated players who have it
≈ 30k–48k
from 1k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Split or Steal and predicted how it would do from its 8 similar games. Every figure here, including Split or Steal's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 12.2M–19.5M
best case 125.7M (PUBG: BATTLEGROUNDS)
Games like Split or Steal

A typical game among these

≈ 12.2M–19.5M copies

≈ $95.8M–$260.4M after Steam's cut

from ~306k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Sandbox (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: PUBG: BATTLEGROUNDS at ≈ 95.8M–155.7M copies. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Sandbox (4 of 8) and Physics (3 of 8).
The winners
Winners here lead with Mature + Utilities, priced around $5. The breakout hits carry Mature + Utilities + Software; a typical game here doesn't.
When they shipped
None of the similar games shipped in the last two years; the newest is from 2019. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 36 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Human Fall Flat
2016
Est. copies
≈ 9.5M–15.4M
SteamSpy 10M–20M
Est. revenue
$52.0M–$139.7M after Steam's cut $94.5M–$214.9M before Steam's cut
$19.99
227k reviews
Very Positive
Co-opFunny
BeamNG.drive
2015
Est. copies
≈ 20.5M–33.4M
SteamSpy 5M–10M
Est. revenue
$141.2M–$379.6M after Steam's cut $256.7M–$584.0M before Steam's cut
$24.99
421k reviews
Overwhelmingly Positive
SimulationDriving
VRChat
2017
Est. copies
≈ 9.3M–15.1M
SteamSpy 20M–50M
Est. revenue
Free
Free
269k reviews
Mostly Positive
VRFree to Play
People Playground
2019
Est. copies
≈ 9.2M–15.0M
SteamSpy 5M–10M
Est. revenue
$25.4M–$68.2M after Steam's cut $46.1M–$104.9M before Steam's cut
$9.99
321k reviews
Overwhelmingly Positive
SandboxGore
Wallpaper Engine
2018
Est. copies
≈ 31.0M–50.3M
3.3x vs typical
SteamSpy 20M–50M
Est. revenue
$42.5M–$114.3M after Steam's cut $77.3M–$175.9M before Steam's cut
$4.99
1.0M reviews
Overwhelmingly Positive
MatureUtilities
Hearts of Iron IV
2016
Est. copies
≈ 15.1M–24.6M
SteamSpy 5M–10M
Est. revenue
$207.7M–$558.4M after Steam's cut $377.6M–$859.1M before Steam's cut
$49.99
363k reviews
Very Positive
StrategyWorld War II
PUBG: BATTLEGROUNDS
2017
Est. copies
≈ 95.8M–155.7M
9.1x vs typical
SteamSpy 100M–200M
Est. revenue
Free
Free
2.8M reviews
Mixed
SurvivalShooter
Cities: Skylines
2015
Est. copies
≈ 14.2M–23.1M
SteamSpy 10M–20M
Est. revenue
$117.2M–$315.2M after Steam's cut $213.1M–$484.9M before Steam's cut
$29.99
291k reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.