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How many copies did Beat.School: DJ Simulator sell?

Estimated copies sold
≈ 3k–4k
$6k–$15k after Steam's cut $10k–$24k before Steam's cut
from 91 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Beat.School: DJ Simulator and predicted how it would do from its 8 similar games. Every figure here, including Beat.School: DJ Simulator's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 5k–18k
best case 826k (Rocksmith® 2014 Edition REMASTERED LEARN & PLAY)
Games like Beat.School: DJ Simulator

A typical game among these

≈ 5k–18k copies

≈ $11k–$85k after Steam's cut

from ~164 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: Rocksmith® 2014 Edition REMASTERED LEARN & PLAY at ≈ 629k–1.0M copies, ≈ $1.7M–$4.6M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 228 reviews in their first month; the range was 11 to 23k.
The genre you'd be entering
These games
The similar games share Education (8 of 8) and Music (7 of 8).
The winners
Winners here lead with Music + Education, priced around $10. The breakout hits carry Great Soundtrack + Local Co-Op + Singleplayer; a typical game here doesn't.
When they shipped
The similar games span 2012 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
≈ 17k–28k
4.2x vs typical
SteamSpy 20k–50k
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$117k–$314k after Steam's cut $212k–$483k before Steam's cut
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685 reviews
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VRMusic
Vinyl Reality - DJ in VR
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≈ 4k–7k
SteamSpy under 20k
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SimulationAudio Production
Tribe XR | DJ Academy
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Free
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VRMusic
NeoPiano
2022
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≈ 3k–4k
SteamSpy under 20k
Est. revenue
$7k–$19k after Steam's cut $13k–$30k before Steam's cut
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Video ProductionAudio Production
BM Studio
2018
Est. copies
≈ 4k–6k
SteamSpy under 20k
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$2k–$5k after Steam's cut $4k–$8k before Steam's cut
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IndieAudio Production
FourChords Guitar Karaoke
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≈ 4k–6k
SteamSpy under 20k
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MusicCasual
Rocksmith™
2012
Est. copies
≈ 87k–142k
8.4x vs typical
SteamSpy 200k–500k
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Free
Free
1k reviews
Very Positive
MusicSimulation
Rocksmith® 2014 Edition REMASTERED LEARN & PLAY
2024
Est. copies
≈ 629k–1.0M
155x vs typical
SteamSpy 500k–1M
Est. revenue
$1.7M–$4.6M after Steam's cut $3.1M–$7.1M before Steam's cut
$9.99
25k reviews
Very Positive
MusicEducation

Sizing up your own game? See how many copies games in its genre usually sell before you build it.