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How many copies did BattleGroupVR sell?

Estimated copies sold
≈ 24k–38k
$162k–$435k after Steam's cut $294k–$670k before Steam's cut
from 950 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid BattleGroupVR and predicted how it would do from its 8 similar games. Every figure here, including BattleGroupVR's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 222k–2.4M
best case 23.0M (No Man's Sky)
Games like BattleGroupVR

A typical game among these

≈ 222k–2.4M copies

≈ $5.5M–$43.6M after Steam's cut

from ~17k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: No Man's Sky at ≈ 17.5M–28.5M copies, ≈ $289.3M–$777.8M after Steam's cut.

The genre you'd be entering
These games
The similar games share Space (8 of 8) and Sci-fi (7 of 8).
The winners
Winners here lead with Open World + Open World Survival Craft, priced around $60.
When they shipped
The similar games span 2011 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

STAR WARS™: Squadrons
2020
Est. copies
≈ 699k–1.1M
1.7x vs typical
SteamSpy 1M–2M
Est. revenue
$7.7M–$20.7M after Steam's cut $14.0M–$31.8M before Steam's cut
$39.99
28k reviews
Mixed
FlightSpace
No Man's Sky
2016
Est. copies
≈ 17.5M–28.5M
25x vs typical
SteamSpy 5M–10M
Est. revenue
$289.3M–$777.8M after Steam's cut $526.0M–$1196.6M before Steam's cut
$59.99
422k reviews
Very Positive
Open WorldOpen World Survival Craft
Elite Dangerous
2015
Est. copies
≈ 5.3M–8.5M
6.4x vs typical
SteamSpy 2M–5M
Est. revenue
$28.9M–$77.8M after Steam's cut $52.6M–$119.6M before Steam's cut
$19.99
108k reviews
Mostly Positive
Space SimSpace
EVERSPACE™
2017
Est. copies
≈ 395k–642k
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.8M after Steam's cut $3.9M–$9.0M before Steam's cut
$19.99
11k reviews
Mostly Positive
SpaceAction Roguelike
Universe Sandbox Legacy
2011
Est. copies
≈ 188k–306k
SteamSpy 500k–1M
Est. revenue
Free
Free
3k reviews
Very Positive
SimulationSandbox
Hardspace: Shipbreaker
2022
Est. copies
≈ 557k–905k
SteamSpy 1M–2M
Est. revenue
$5.4M–$14.4M after Steam's cut $9.7M–$22.2M before Steam's cut
$34.99
22k reviews
Very Positive
SpaceSci-fi
House of the Dying Sun
2016
Est. copies
≈ 85k–139k
SteamSpy 100k–200k
Est. revenue
$470k–$1.3M after Steam's cut $854k–$1.9M before Steam's cut
$19.99
2k reviews
Very Positive
ActionSimulation
Star Trek™: Bridge Crew
2017
Est. copies
≈ 112k–182k
SteamSpy 200k–500k
Est. revenue
Free
Free
3k reviews
Mostly Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.