Sign in
wishvane

How many copies did Exitium sell?

Estimated copies sold
≈ 173–281
$380–$1k after Steam's cut $691–$2k before Steam's cut
from 6 reviews (6 user reviews)
Only 6 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Exitium and predicted how it would do from its 8 similar games. Every figure here, including Exitium's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 324k–638k
best case 918k (Night in the Woods)
Games like Exitium

A typical game among these

≈ 324k–638k copies

≈ $1.6M–$3.8M after Steam's cut

from ~9k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Story Rich (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Night in the Woods at ≈ 699k–1.1M copies, ≈ $3.8M–$10.3M after Steam's cut.

What their first month looked like
About half the games that made it here had over 1k reviews in their first month; the range was 358 to 6k.
The genre you'd be entering
These games
The similar games share Story Rich (4 of 8) and Exploration (3 of 8).
The winners
Winners here lead with Story Rich + Dark Humor, priced around $20.
When they shipped
The similar games span 2013 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

ALTF4
2021
Est. copies
≈ 268k–435k
SteamSpy 200k–500k
Est. revenue
$220k–$592k after Steam's cut $400k–$911k before Steam's cut
$2.99
11k reviews
Mostly Positive
RunnerPhysics
not available
2023
Est. copies
≈ 371k–603k
1.6x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
15k reviews
Mostly Positive
Parkour3D Platformer
INMOST
2020
Est. copies
≈ 183k–297k
SteamSpy 200k–500k
Est. revenue
$753k–$2.0M after Steam's cut $1.4M–$3.1M before Steam's cut
$14.99
7k reviews
Very Positive
IndiePixel Graphics
Night in the Woods
2017
Est. copies
≈ 699k–1.1M
2.2x vs typical
SteamSpy 1M–2M
Est. revenue
$3.8M–$10.3M after Steam's cut $7.0M–$15.9M before Steam's cut
$19.99
20k reviews
Very Positive
Story RichAdventure
The Swapper
2013
Est. copies
≈ 480k–780k
SteamSpy 500k–1M
Est. revenue
$2.0M–$5.3M after Steam's cut $3.6M–$8.2M before Steam's cut
$14.99
8k reviews
Very Positive
PuzzleSci-fi
In Sound Mind
2021
Est. copies
≈ 174k–283k
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.2M after Steam's cut $2.2M–$4.9M before Steam's cut
$24.99
7k reviews
Very Positive
DuckTales: Remastered
2013
Est. copies
≈ 503k–817k
SteamSpy 200k–500k
Est. revenue
$2.1M–$5.6M after Steam's cut $3.8M–$8.6M before Steam's cut
$14.99
8k reviews
Very Positive
PlatformerAdventure
Outcore: Desktop Adventure
2022
Est. copies
≈ 457k–743k
2.0x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
18k reviews
Overwhelmingly Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.