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How many copies did Potion Craft: Alchemist Simulator sell?

Estimated copies sold
≈ 1.1M–1.8M
$6.1M–$16.4M after Steam's cut $11.1M–$25.3M before Steam's cut
from 45k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Potion Craft: Alchemist Simulator and predicted how it would do from its 8 similar games. Every figure here, including Potion Craft: Alchemist Simulator's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.7M–6.0M
best case 57.1M (Stardew Valley)
Games like Potion Craft: Alchemist Simulator

A typical game among these

≈ 1.7M–6.0M copies

≈ $19.4M–$39.0M after Steam's cut

from ~91k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Simulation (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Stardew Valley at ≈ 43.5M–70.7M copies, ≈ $179.4M–$482.4M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 21k reviews in their first month; the range was 20k to 43k.
The genre you'd be entering
These games
The similar games share Simulation (4 of 8) and Crafting (3 of 8).
The winners
Winners here lead with Farming Sim + Life Sim, priced around $15. The breakout hits carry Agriculture + Farming Sim + Life Sim; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

DAVE THE DIVER
2023
Est. copies
≈ 4.0M–6.6M
1.8x vs typical
SteamSpy 5M–10M
Est. revenue
$22.2M–$59.8M after Steam's cut $40.4M–$91.9M before Steam's cut
$19.99
163k reviews
Overwhelmingly Positive
Pixel GraphicsCasual
theHunter: Call of the Wild™
2017
Est. copies
≈ 7.0M–11.4M
2.2x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
203k reviews
Very Positive
HuntingOpen World
Kingdoms and Castles
2017
Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$6.0M–$16.0M after Steam's cut $10.8M–$24.6M before Steam's cut
$19.99
32k reviews
Very Positive
Starbound
2016
Est. copies
≈ 5.1M–8.3M
SteamSpy 2M–5M
Est. revenue
$21.1M–$56.9M after Steam's cut $38.4M–$87.5M before Steam's cut
$14.99
123k reviews
Very Positive
Open World Survival CraftSandbox
Stardew Valley
2016
Est. copies
≈ 43.5M–70.7M
11x vs typical
SteamSpy 20M–50M
Est. revenue
$179.4M–$482.4M after Steam's cut $326.2M–$742.1M before Steam's cut
$14.99
1.0M reviews
Overwhelmingly Positive
Farming SimPixel Graphics
Russian Fishing 4
2021
Est. copies
≈ 2.3M–3.7M
SteamSpy 5M–10M
Est. revenue
Free
Free
91k reviews
Mixed
FishingMultiplayer
Medieval Dynasty
2021
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$12.5M–$33.7M after Steam's cut $22.8M–$51.8M before Steam's cut
$34.99
52k reviews
Very Positive
CraftingBuilding
My Time at Portia
2019
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$10.5M–$28.3M after Steam's cut $19.1M–$43.5M before Steam's cut
$29.99
44k reviews
Very Positive
Life SimRPG

Sizing up your own game? See how many copies games in its genre usually sell before you build it.