Sign in
wishvane

How many copies did Galactic Thunderdome sell?

Estimated copies sold
≈ 1k–2k
$4k–$11k after Steam's cut $7k–$17k before Steam's cut
from 59 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Galactic Thunderdome and predicted how it would do from its 8 similar games. Every figure here, including Galactic Thunderdome's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 5.0M–15.8M
best case 27.0M (BeamNG.drive)
Games like Galactic Thunderdome

A typical game among these

≈ 5.0M–15.8M copies

≈ $40.1M–$103.7M after Steam's cut

from ~228k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

Best case: BeamNG.drive at ≈ 20.5M–33.4M copies, ≈ $141.2M–$379.6M after Steam's cut.

What their first month looked like
About half the games that made it here had over 8 reviews in their first month; the range was 5 to 38k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Physics (7 of 8) and Destruction (5 of 8).
The winners
Winners here lead with Simulation + Driving, priced around $25.
When they shipped
The similar games span 2014 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

BeamNG.drive
2015
Est. copies
≈ 20.5M–33.4M
1.8x vs typical
SteamSpy 5M–10M
Est. revenue
$141.2M–$379.6M after Steam's cut $256.7M–$584.0M before Steam's cut
$24.99
421k reviews
Overwhelmingly Positive
SimulationDriving
Teardown
2022
Est. copies
≈ 3.4M–5.5M
SteamSpy 2M–5M
Est. revenue
$27.9M–$75.0M after Steam's cut $50.7M–$115.4M before Steam's cut
$29.99
136k reviews
Overwhelmingly Positive
DestructionPhysics
Goat Simulator
2014
Est. copies
≈ 3.9M–6.4M
SteamSpy 2M–5M
Est. revenue
$10.8M–$29.1M after Steam's cut $19.7M–$44.7M before Steam's cut
$9.99
70k reviews
Very Positive
SimulationFunny
People Playground
2019
Est. copies
≈ 9.2M–15.0M
SteamSpy 5M–10M
Est. revenue
$25.4M–$68.2M after Steam's cut $46.1M–$104.9M before Steam's cut
$9.99
321k reviews
Overwhelmingly Positive
SandboxGore
Party Poopers
2018
Est. copies
≈ 152–247
too small to compare
SteamSpy under 20k
Est. revenue
$167–$449 after Steam's cut $303–$690 before Steam's cut
$3.99
5 reviews
5 user reviews
CasualAction
Vetrex
2023
Est. copies
≈ 174–282
too small to compare
SteamSpy under 20k
Est. revenue
$287–$768 after Steam's cut $521–$1k before Steam's cut
$5.99
7 reviews
7 user reviews
Local MultiplayerMultiplayer
Citrus Rampage
2022
Est. copies
≈ 298–484
too small to compare
SteamSpy under 20k
Est. revenue
$409–$1k after Steam's cut $744–$2k before Steam's cut
$4.99
12 reviews
Positive
CasualLocal Multiplayer
We Could Be Heroes
2024
Est. copies
≈ 1k–2k
too small to compare
SteamSpy under 20k
Est. revenue
$4k–$12k after Steam's cut $8k–$19k before Steam's cut
$14.99
44 reviews
Positive
Beat 'em up2D Fighter

Sizing up your own game? See how many copies games in its genre usually sell before you build it.