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How big is Gunsmith Simulator: Prologue?

Estimated players who have it
≈ 39k–64k
from 2k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Gunsmith Simulator: Prologue and predicted how it would do from its 8 similar games. Every figure here, including Gunsmith Simulator: Prologue's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 345k–1.2M
best case 2.0M (PC Building Simulator)
Games like Gunsmith Simulator: Prologue

A typical game among these

≈ 345k–1.2M copies

≈ $1.5M–$6.2M after Steam's cut

from ~15k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: PC Building Simulator at ≈ 1.5M–2.5M copies, ≈ $8.4M–$22.5M after Steam's cut.

What their first month looked like
About half the games that made it here had over 252 reviews in their first month; the range was 56 to 23k.
The genre you'd be entering
These games
The similar games share Education (8 of 8) and Simulation (8 of 8).
The winners
Winners here lead with Simulation + Education, priced around $20.
When they shipped
The similar games span 2014 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Turing Complete
2021
Est. copies
≈ 144k–233k
SteamSpy 200k–500k
Est. revenue
$789k–$2.1M after Steam's cut $1.4M–$3.3M before Steam's cut
$19.99
6k reviews
Overwhelmingly Positive
ProgrammingLogic
while True: learn()
2019
Est. copies
≈ 237k–386k
SteamSpy 500k–1M
Est. revenue
$848k–$2.3M after Steam's cut $1.5M–$3.5M before Steam's cut
$12.99
8k reviews
Very Positive
ProgrammingSimulation
World of Guns: Gun Disassembly
2014
Est. copies
≈ 1.1M–1.8M
SteamSpy 2M–5M
Est. revenue
Free
Free
20k reviews
Very Positive
Free to PlaySimulation
Car Mechanic Simulator 2015
2015
Est. copies
≈ 714k–1.2M
SteamSpy 500k–1M
Est. revenue
$3.9M–$10.5M after Steam's cut $7.1M–$16.2M before Steam's cut
$19.99
15k reviews
Very Positive
Automobile SimSimulation
Car Mechanic Simulator 2014
2014
Est. copies
≈ 288k–468k
SteamSpy 500k–1M
Est. revenue
$554k–$1.5M after Steam's cut $1.0M–$2.3M before Steam's cut
$6.99
5k reviews
Very Positive
Automobile SimSimulation
PC Building Simulator
2019
Est. copies
≈ 1.5M–2.5M
3.6x vs typical
SteamSpy 1M–2M
Est. revenue
$8.4M–$22.5M after Steam's cut $15.2M–$34.6M before Steam's cut
$19.99
53k reviews
Very Positive
SimulationEducation
Blacksmith Simulator
2025
Est. copies
≈ 2k–3k
too small to compare
SteamSpy under 20k
Est. revenue
$8k–$21k after Steam's cut $14k–$33k before Steam's cut
$15.99
73 reviews
Mostly Negative
CraftingManagement
Rocksmith® 2014 Edition REMASTERED LEARN & PLAY
2024
Est. copies
≈ 629k–1.0M
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
$1.7M–$4.6M after Steam's cut $3.1M–$7.1M before Steam's cut
$9.99
25k reviews
Very Positive
MusicEducation

Sizing up your own game? See how many copies games in its genre usually sell before you build it.