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How many copies did House Builder sell?

Estimated copies sold
≈ 64k–105k
$354k–$951k after Steam's cut $643k–$1.5M before Steam's cut
from 3k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid House Builder and predicted how it would do from its 8 similar games. Every figure here, including House Builder's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 583k–924k
best case 1.7M (Medieval Dynasty)
Games like House Builder

A typical game among these

≈ 583k–924k copies

≈ $5.0M–$14.0M after Steam's cut

from ~20k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Simulation (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Medieval Dynasty at ≈ 1.3M–2.1M copies, ≈ $12.5M–$33.7M after Steam's cut.

What their first month looked like
About half the games that made it here had over 11k reviews in their first month; the range was 6k to 20k.
The genre you'd be entering
These games
The similar games share Simulation (4 of 8) and Exploration (3 of 8).
The winners
Winners here lead with Crafting + Building, priced around $35.
When they shipped
The similar games span 2019 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Disney Dreamlight Valley
2023
Est. copies
≈ 617k–1.0M
SteamSpy 500k–1M
Est. revenue
$6.8M–$18.3M after Steam's cut $12.3M–$28.1M before Steam's cut
$39.99
25k reviews
Very Positive
RelaxingLife Sim
60 Seconds! Reatomized
2019
Est. copies
≈ 566k–919k
SteamSpy 1M–2M
Est. revenue
$1.6M–$4.2M after Steam's cut $2.8M–$6.4M before Steam's cut
$9.99
20k reviews
Very Positive
2DChoose Your Own Adventure
Medieval Dynasty
2021
Est. copies
≈ 1.3M–2.1M
2.6x vs typical
SteamSpy 1M–2M
Est. revenue
$12.5M–$33.7M after Steam's cut $22.8M–$51.8M before Steam's cut
$34.99
52k reviews
Very Positive
CraftingBuilding
House Party
2022
Est. copies
≈ 383k–623k
SteamSpy 1M–2M
Est. revenue
$2.6M–$7.1M after Steam's cut $4.8M–$10.9M before Steam's cut
$24.99
15k reviews
Very Positive
NudityMature
Car Mechanic Simulator 2021
2021
Est. copies
≈ 963k–1.6M
1.9x vs typical
SteamSpy 1M–2M
Est. revenue
$6.6M–$17.8M after Steam's cut $12.0M–$27.4M before Steam's cut
$24.99
39k reviews
Overwhelmingly Positive
SimulationAutomobile Sim
Indiana Jones and the Great Circle
2024
Est. copies
≈ 515k–837k
SteamSpy 200k–500k
Est. revenue
$9.9M–$26.6M after Steam's cut $18.0M–$41.0M before Steam's cut
$69.99
21k reviews
Very Positive
Action-AdventureFirst-Person
Flashing Lights - Police, Firefighting, Emergency Services (EMS) Simulator
2023
Est. copies
≈ 464k–755k
SteamSpy 500k–1M
Est. revenue
$3.2M–$8.6M after Steam's cut $5.8M–$13.2M before Steam's cut
$24.99
19k reviews
Mostly Positive
AdventureDriving
WolfQuest: Anniversary Edition
2025
Est. copies
≈ 332k–539k
SteamSpy 200k–500k
Est. revenue
$2.7M–$7.4M after Steam's cut $5.0M–$11.3M before Steam's cut
$29.99
13k reviews
Overwhelmingly Positive
Early AccessLife Sim

Sizing up your own game? See how many copies games in its genre usually sell before you build it.