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wishvane

How many copies did Roots of Pacha sell?

Estimated copies sold
≈ 108k–176k
$743k–$2.0M after Steam's cut $1.4M–$3.1M before the cut
from 5k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Roots of Pacha out and predicted the genre from its 8 similar games. Every figure here, including Roots of Pacha's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 576k–2.5M
best case 53.8M (Stardew Valley)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 576k–2.5M copies
≈ $3.4M–$25.7M after Steam's cut
from ~27k reviews
Best case
≈ 41.0M–66.6M copies
Stardew Valley · ≈ $169.0M–$454.3M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Farming Sim (4 of 8) and Crafting (3 of 8).
The winners
Winners here lead with Farming Sim + Life Sim, priced around $15.
The era
The games you compared span 2016 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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ExplorationPuzzle

Sizing up your own game? See what its genre can realistically do before you build it.