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How many copies did Travellers Rest sell?

Estimated copies sold
≈ 468k–760k
$2.3M–$6.2M after Steam's cut $4.2M–$9.6M before the cut
from 18k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Travellers Rest out and predicted the genre from its 8 similar games. Every figure here, including Travellers Rest's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 145k–349k
best case 3.0M (Cookie Clicker)
The Building genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 145k–349k copies
≈ $788k–$2.7M after Steam's cut
from ~5k reviews
Best case
≈ 2.3M–3.7M copies
Cookie Clicker · ≈ $3.1M–$8.4M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Building (3 of 8) and Sandbox (3 of 8).
The winners
Winners here lead with Clicker + Idler, priced around $12. The breakout hits carry Clicker + Idler + Horror; a typical game here doesn't.
The era
The games you compared span 2019 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Yes, Your Grace
2020
Est. copies
≈ 369k–599k
2.9x vs typical
SteamSpy 500k–1M
Est. revenue
$2.0M–$5.5M after Steam's cut $3.7M–$8.4M before the cut
$19.99
14k reviews
Very Positive
Choices MatterIndie
Progressbar95
2020
Est. copies
≈ 95k–155k
SteamSpy 200k–500k
Est. revenue
$130k–$351k after Steam's cut $237k–$540k before the cut
$4.99
4k reviews
Overwhelmingly Positive
CasualArcade
Moonstone Island
2023
Est. copies
≈ 119k–193k
SteamSpy under 20k
Est. revenue
$653k–$1.8M after Steam's cut $1.2M–$2.7M before the cut
$19.99
5k reviews
Very Positive
Creature CollectorDeckbuilding
Little Witch in the Woods
2025
Est. copies
≈ 310k–503k
2.7x vs typical
SteamSpy 500k–1M
Est. revenue
$1.7M–$4.6M after Steam's cut $3.1M–$7.0M before the cut
$19.99
13k reviews
Very Positive
Early AccessCute
Punch Club 2: Fast Forward
2023
Est. copies
≈ 107k–175k
SteamSpy 100k–200k
Est. revenue
$591k–$1.6M after Steam's cut $1.1M–$2.4M before the cut
$19.99
4k reviews
Very Positive
Time ManagementPixel Graphics
Cookie Clicker
2021
Est. copies
≈ 2.3M–3.7M
19x vs typical
SteamSpy 2M–5M
Est. revenue
$3.1M–$8.4M after Steam's cut $5.7M–$13.0M before the cut
$4.99
92k reviews
Overwhelmingly Positive
ClickerIdler
TheoTown
2019
Est. copies
≈ 136k–220k
SteamSpy 200k–500k
Est. revenue
$373k–$1.0M after Steam's cut $677k–$1.5M before the cut
$9.99
5k reviews
Very Positive
WorldBox - God Simulator
2021
Est. copies
≈ 1.4M–2.2M
12x vs typical
SteamSpy 1M–2M
Est. revenue
$7.6M–$20.4M after Steam's cut $13.8M–$31.3M before the cut
$19.99
56k reviews
Overwhelmingly Positive
SandboxGod Game

Sizing up your own game? See what its genre can realistically do before you build it.