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wishvane

How many copies did Punch Club 2: Fast Forward sell?

Estimated copies sold
≈ 107k–175k
$591k–$1.6M after Steam's cut $1.1M–$2.4M before the cut
from 4k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Punch Club 2: Fast Forward out and predicted the genre from its 8 similar games. Every figure here, including Punch Club 2: Fast Forward's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 804k–1.1M
best case 1.2M (Loop Hero)
The Idler genre

6 of your 8 similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 804k–1.1M copies
≈ $5.3M–$6.3M after Steam's cut
from ~29k reviews
Best case
≈ 904k–1.5M copies
Loop Hero · ≈ $3.7M–$10.0M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Idler (3 of 8) and Rogue-like (3 of 8).
The winners
Winners here lead with Tactical + Rogue-like, priced around $15.
The era
Only 3 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

IdleOn
2025
Est. copies
≈ 704k–1.1M
SteamSpy 1M–2M
Est. revenue
Free
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29k reviews
Mostly Positive
IdlerPixel Graphics
Idle Monster TD
2021
Est. copies
≈ 21k–34k
too small to compare
SteamSpy 100k–200k
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Free
853 reviews
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StrategyTower Defense
Loop Hero
2021
Est. copies
≈ 904k–1.5M
SteamSpy 1M–2M
Est. revenue
$3.7M–$10.0M after Steam's cut $6.8M–$15.4M before the cut
$14.99
36k reviews
Very Positive
TacticalRogue-like
River Town Factory
2024
Est. copies
≈ 32k–52k
too small to compare
SteamSpy 50k–100k
Est. revenue
$133k–$357k after Steam's cut $242k–$550k before the cut
$14.99
1k reviews
Very Positive
AutomationBase-Building
Final Profit: A Shop RPG
2023
Est. copies
≈ 16k–26k
too small to compare
SteamSpy 20k–50k
Est. revenue
$65k–$175k after Steam's cut $118k–$269k before the cut
$14.99
658 reviews
Very Positive
RPGCapitalism
Chillquarium
2023
Est. copies
≈ 199k–323k
too small to compare
SteamSpy 200k–500k
Est. revenue
$327k–$880k after Steam's cut $595k–$1.4M before the cut
$5.99
8k reviews
Very Positive
Creature CollectorIdler
Dome Keeper
2022
Est. copies
≈ 521k–847k
SteamSpy 2M–5M
Est. revenue
$2.6M–$6.9M after Steam's cut $4.7M–$10.7M before the cut
$17.99
22k reviews
Very Positive
SingleplayerPost-apocalyptic
小小侠客模拟器
2025
Est. copies
≈ 27k–45k
too small to compare
SteamSpy 20k–50k
Est. revenue
$23k–$61k after Steam's cut $41k–$93k before the cut
$2.99
1k reviews
Very Positive
Martial ArtsRogue-like

Sizing up your own game? See what its genre can realistically do before you build it.