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How many copies did Orders of Magnitude sell?

Estimated copies sold
≈ 2k–3k
$3k–$7k after Steam's cut $5k–$10k before Steam's cut
from 74 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Orders of Magnitude and predicted how it would do from its 6 similar games. Every figure here, including Orders of Magnitude's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 990k–5.7M
best case 9.2M (Forza Horizon 5)
Games like Orders of Magnitude

A typical game among these

≈ 990k–5.7M copies

≈ $11.8M–$45.8M after Steam's cut

from ~37k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 6 of the similar games are hits.

Best case: Forza Horizon 5 at ≈ 7.0M–11.4M copies, ≈ $115.3M–$310.1M after Steam's cut.

The genre you'd be entering
These games
The similar games share Simulation (5 of 6) and Open World (4 of 6).
The winners
Winners here lead with Racing + Open World, priced around $60.
When they shipped
The similar games span 2015 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Forza Horizon 5
2021
Est. copies
≈ 7.0M–11.4M
7.6x vs typical
SteamSpy 5M–10M
Est. revenue
$115.3M–$310.1M after Steam's cut $209.7M–$477.1M before Steam's cut
$59.99
282k reviews
Very Positive
RacingOpen World
Elite Dangerous
2015
Est. copies
≈ 5.3M–8.5M
2.9x vs typical
SteamSpy 2M–5M
Est. revenue
$28.9M–$77.8M after Steam's cut $52.6M–$119.6M before Steam's cut
$19.99
108k reviews
Mostly Positive
Space SimSpace
Into the Radius VR
2020
Est. copies
≈ 281k–456k
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.2M after Steam's cut $4.2M–$9.6M before Steam's cut
$29.99
11k reviews
Very Positive
VRExtraction Shooter
MudRunner
2017
Est. copies
≈ 1.5M–2.5M
SteamSpy 1M–2M
Est. revenue
$8.4M–$22.5M after Steam's cut $15.2M–$34.6M before Steam's cut
$19.99
44k reviews
Very Positive
OffroadSimulation
X4: Foundations
2018
Est. copies
≈ 920k–1.5M
SteamSpy 1M–2M
Est. revenue
$12.7M–$34.0M after Steam's cut $23.0M–$52.3M before Steam's cut
$49.99
30k reviews
Mostly Positive
Space SimSimulation
X-Plane 11
2017
Est. copies
≈ 699k–1.1M
SteamSpy 1M–2M
Est. revenue
$5.8M–$15.5M after Steam's cut $10.5M–$23.8M before Steam's cut
$29.99
20k reviews
Very Positive
SimulationFlight

Sizing up your own game? See how many copies games in its genre usually sell before you build it.