Sign in
wishvane

How many copies did DEATHLOOP sell?

Estimated copies sold
≈ 756k–1.2M
$12.5M–$33.5M after Steam's cut $22.7M–$51.6M before Steam's cut
from 30k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid DEATHLOOP and predicted how it would do from its 8 similar games. Every figure here, including DEATHLOOP's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 9.8M–21.7M
best case 125.7M (PUBG: BATTLEGROUNDS)
Games like DEATHLOOP

A typical game among these

≈ 9.8M–21.7M copies

≈ $90.6M–$205.9M after Steam's cut

from ~279k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: PUBG: BATTLEGROUNDS at ≈ 95.8M–155.7M copies. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share FPS (5 of 8) and Open World (5 of 8).
The winners
Winners here lead with Survival + Shooter. The breakout hits carry Battle Royale + PvP + Third-Person Shooter; a typical game here doesn't.
When they shipped
The similar games span 2013 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Schedule I
2025
Est. copies
≈ 7.9M–12.8M
SteamSpy 10M–20M
Est. revenue
$43.4M–$116.6M after Steam's cut $78.8M–$179.4M before Steam's cut
$19.99
318k reviews
Overwhelmingly Positive
theHunter: Call of the Wild™
2017
Est. copies
≈ 7.0M–11.4M
SteamSpy 5M–10M
Est. revenue
Free
Free
203k reviews
Very Positive
HuntingOpen World
Dying Light
2015
Est. copies
≈ 24.2M–39.3M
1.8x vs typical
SteamSpy 10M–20M
Est. revenue
$166.4M–$447.4M after Steam's cut $302.5M–$688.3M before Steam's cut
$24.99
496k reviews
Overwhelmingly Positive
ZombiesSurvival Horror
Far Cry® 5
2018
Est. copies
≈ 5.8M–9.4M
SteamSpy 2M–5M
Est. revenue
$95.1M–$255.6M after Steam's cut $172.9M–$393.3M before Steam's cut
$59.99
190k reviews
Very Positive
Open WorldAction-Adventure
Hunt: Showdown 1896
2019
Est. copies
≈ 8.0M–13.1M
SteamSpy 10M–20M
Est. revenue
$66.3M–$178.3M after Steam's cut $120.6M–$274.4M before Steam's cut
$29.99
279k reviews
Mostly Positive
Open WorldExtraction Shooter
PUBG: BATTLEGROUNDS
2017
Est. copies
≈ 95.8M–155.7M
10.0x vs typical
SteamSpy 100M–200M
Est. revenue
Free
Free
2.8M reviews
Mixed
SurvivalShooter
PAYDAY 2
2013
Est. copies
≈ 42.7M–69.3M
2.4x vs typical
SteamSpy 20M–50M
Est. revenue
$117.2M–$315.1M after Steam's cut $213.1M–$484.7M before Steam's cut
$9.99
675k reviews
Very Positive
Co-opAction
Outlast
2013
Est. copies
≈ 8.8M–14.4M
SteamSpy 2M–5M
Est. revenue
$36.4M–$98.0M after Steam's cut $66.3M–$150.7M before Steam's cut
$14.99
140k reviews
Overwhelmingly Positive
HorrorFirst-Person

Sizing up your own game? See how many copies games in its genre usually sell before you build it.