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How many copies did SENTRY sell?

Estimated copies sold
≈ 23k–37k
$124k–$334k after Steam's cut $226k–$514k before Steam's cut
from 911 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid SENTRY and predicted how it would do from its 8 similar games. Every figure here, including SENTRY's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 48k–403k
best case 13.1M (7 Days to Die)
Games like SENTRY

A typical game among these

≈ 48k–403k copies

≈ $155k–$4.3M after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: 7 Days to Die at ≈ 9.9M–16.2M copies, ≈ $123.1M–$331.0M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 10k reviews in their first month; the range was 515 to 327k.
The genre you'd be entering
These games
The similar games share FPS (6 of 8) and Tower Defense (5 of 8).
The winners
Winners here lead with FPS + Shooter, priced around $27. The breakout hits carry Multiplayer + Classic + Team-Based; a typical game here doesn't.
When they shipped
The similar games span 2000 to 2024, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Sanctum 2
2013
Est. copies
≈ 910k–1.5M
6.4x vs typical
SteamSpy 2M–5M
Est. revenue
$3.7M–$10.1M after Steam's cut $6.8M–$15.5M before Steam's cut
$14.99
14k reviews
Very Positive
Counter-Strike
2000
Est. copies
≈ 16.6M–26.9M
117x vs typical
SteamSpy 10M–20M
Est. revenue
$45.5M–$122.3M after Steam's cut $82.7M–$188.1M before Steam's cut
$9.99
262k reviews
Overwhelmingly Positive
ActionFPS
Sanctum
2011
Est. copies
≈ 213k–345k
1.5x vs typical
SteamSpy 1M–2M
Est. revenue
$584k–$1.6M after Steam's cut $1.1M–$2.4M before Steam's cut
$9.99
3k reviews
Very Positive
KUNKUN Defender
2024
Est. copies
≈ 26k–42k
SteamSpy under 20k
Est. revenue
$21k–$57k after Steam's cut $39k–$88k before Steam's cut
$2.99
1k reviews
Overwhelmingly Positive
Out of Ammo
2016
Est. copies
≈ 31k–50k
SteamSpy 50k–100k
Est. revenue
$84k–$226k after Steam's cut $153k–$347k before Steam's cut
$9.99
735 reviews
Very Positive
Outpost: Infinity Siege
2024
Est. copies
≈ 338k–550k
6.1x vs typical
SteamSpy 200k–500k
Est. revenue
$2.3M–$6.2M after Steam's cut $4.2M–$9.6M before Steam's cut
$24.99
14k reviews
Mixed
Robots3D
EDEN STAR
2015
Est. copies
≈ 55k–89k
SteamSpy 50k–100k
Est. revenue
Free
Free
1k reviews
Mixed
SurvivalBase-Building
7 Days to Die
2024
Est. copies
≈ 9.9M–16.2M
179x vs typical
SteamSpy 10M–20M
Est. revenue
$123.1M–$331.0M after Steam's cut $223.8M–$509.2M before Steam's cut
$44.99
401k reviews
Very Positive
SurvivalZombies

Sizing up your own game? See how many copies games in its genre usually sell before you build it.