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How many copies did Out of Ammo sell?

Estimated copies sold
≈ 31k–50k
$84k–$226k after Steam's cut $153k–$347k before Steam's cut
from 735 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Out of Ammo and predicted how it would do from its 8 similar games. Every figure here, including Out of Ammo's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 3k–4k
best case 907k (Garfield Kart)
Games like Out of Ammo

A typical game among these

≈ 3k–4k copies

≈ $10k–$16k after Steam's cut

from ~97 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: Garfield Kart at ≈ 691k–1.1M copies, ≈ $948k–$2.5M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share FPS (6 of 8) and VR (6 of 8).
The winners
Winners here lead with Cult Classic + Combat Racing, priced around $15. The breakout hits carry Singleplayer; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Garfield Kart
2015
Est. copies
≈ 691k–1.1M
146x vs typical
SteamSpy 500k–1M
Est. revenue
$948k–$2.5M after Steam's cut $1.7M–$3.9M before Steam's cut
$4.99
14k reviews
Very Positive
Cult ClassicCombat Racing
Out of Ammo: Death Drive
2017
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$5k–$15k after Steam's cut $10k–$23k before Steam's cut
$5.99
97 reviews
Mostly Positive
Time Rifters
2014
Est. copies
≈ 25k–41k
4.7x vs typical
SteamSpy 50k–100k
Est. revenue
$70k–$188k after Steam's cut $127k–$290k before Steam's cut
$9.99
455 reviews
Very Positive
ActionCasual
BeachHead
2024
Est. copies
≈ 3k–4k
SteamSpy 20k–50k
Est. revenue
$11k–$31k after Steam's cut $21k–$47k before Steam's cut
$14.99
111 reviews
Mixed
CombatPost-apocalyptic
Cosmic Trip
2017
Est. copies
≈ 18k–29k
5.4x vs typical
SteamSpy 20k–50k
Est. revenue
$99k–$267k after Steam's cut $181k–$411k before Steam's cut
$19.99
526 reviews
Very Positive
VRSingleplayer
IKEA VR Experience
2016
Est. copies
≈ 16k–26k
4.0x vs typical
SteamSpy under 20k
Est. revenue
Free
Free
386 reviews
Mixed
HentaiVR
Galactic Rangers VR
2019
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$6k–$15k after Steam's cut $10k–$24k before Steam's cut
$9.99
72 reviews
Mostly Positive
ActionVR
Guardians Frontline
2023
Est. copies
≈ 9k–14k
3.6x vs typical
SteamSpy 20k–50k
Est. revenue
$60k–$160k after Steam's cut $108k–$247k before Steam's cut
$24.99
350 reviews
Very Positive
VRFPS

Sizing up your own game? See how many copies games in its genre usually sell before you build it.