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How many copies did Outpost: Infinity Siege sell?

Estimated copies sold
≈ 338k–550k
$2.3M–$6.2M after Steam's cut $4.2M–$9.6M before Steam's cut
from 14k reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Outpost: Infinity Siege and predicted how it would do from its 8 similar games. Every figure here, including Outpost: Infinity Siege's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 22k–44k
best case 273k (Ashes of the Singularity: Escalation)
Games like Outpost: Infinity Siege

A typical game among these

≈ 22k–44k copies

≈ $124k–$420k after Steam's cut

from ~974 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

Best case: Ashes of the Singularity: Escalation at ≈ 208k–338k copies, ≈ $1.7M–$4.6M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 367 reviews in their first month; the range was 276 to 1k.
The genre you'd be entering
These games
The similar games share Building (5 of 8) and Automation (4 of 8).
The winners
Winners here lead with RTS + Base-Building, priced around $30. The breakout hits carry RTS + PvP + Moddable; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
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SteamSpy 50k–100k
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1k reviews
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InfraSpace
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2.0x vs typical
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Scrapnaut
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BuildingSurvival
Siege of Centauri
2019
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≈ 13k–21k
SteamSpy under 20k
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$54k–$144k after Steam's cut $97k–$221k before Steam's cut
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451 reviews
Mixed
Tower DefenseReal Time Tactics
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AutomationSpace
Microtopia
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Est. copies
≈ 24k–39k
SteamSpy 100k–200k
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Very Positive
Ashes of the Singularity: Escalation
2016
Est. copies
≈ 208k–338k
5.1x vs typical
SteamSpy 200k–500k
Est. revenue
$1.7M–$4.6M after Steam's cut $3.1M–$7.1M before Steam's cut
$29.99
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SimulationSandbox

Sizing up your own game? See how many copies games in its genre usually sell before you build it.