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How many copies did Geometry Arena sell?

Estimated copies sold
≈ 60k–97k
$99k–$265k after Steam's cut $179k–$408k before Steam's cut
from 2k reviews (Overwhelmingly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Geometry Arena and predicted how it would do from its 8 similar games. Every figure here, including Geometry Arena's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 16k–54k
best case 122k (Windowkill)
Games like Geometry Arena

A typical game among these

≈ 16k–54k copies

≈ $53k–$175k after Steam's cut

from ~819 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

Best case: Windowkill at ≈ 93k–151k copies, ≈ $127k–$342k after Steam's cut.

What their first month looked like
About half the games that made it here had over 341 reviews in their first month; the range was 158 to 779.
The genre you'd be entering
These games
The similar games share Bullet Hell (7 of 8) and Action Roguelike (6 of 8).
The winners
Winners here lead with Action Roguelike + Bullet Hell, priced around $5.
When they shipped
The similar games span 2017 to 2024, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Desert Of The Dead
2019
Est. copies
≈ 12k–20k
SteamSpy under 20k
Est. revenue
$17k–$46k after Steam's cut $31k–$71k before Steam's cut
$4.99
432 reviews
Mixed
ShooterAction
Windowkill
2024
Est. copies
≈ 93k–151k
4.6x vs typical
SteamSpy 200k–500k
Est. revenue
$127k–$342k after Steam's cut $232k–$527k before Steam's cut
$4.99
4k reviews
Overwhelmingly Positive
ActionIndie
ATOMINE
2017
Est. copies
≈ 12k–20k
SteamSpy under 20k
Est. revenue
$34k–$91k after Steam's cut $62k–$141k before Steam's cut
$9.99
360 reviews
Mostly Positive
Action RoguelikeBullet Hell
Beat Blast
2021
Est. copies
≈ 10k–17k
SteamSpy 50k–100k
Est. revenue
$31k–$85k after Steam's cut $57k–$130k before Steam's cut
$10.99
420 reviews
Very Positive
Bullet HellMusic
Impaler Gold
2022
Est. copies
≈ 15k–24k
SteamSpy 50k–100k
Est. revenue
$20k–$54k after Steam's cut $37k–$84k before Steam's cut
$4.99
594 reviews
Very Positive
Action Roguelike1990's
Glyphica: Typing Survival
2024
Est. copies
≈ 64k–104k
3.1x vs typical
SteamSpy 100k–200k
Est. revenue
$175k–$471k after Steam's cut $318k–$724k before Steam's cut
$9.99
3k reviews
Very Positive
Early AccessTyping
Utopia Must Fall
2024
Est. copies
≈ 34k–55k
1.7x vs typical
SteamSpy 20k–50k
Est. revenue
$84k–$227k after Steam's cut $153k–$349k before Steam's cut
$8.99
1k reviews
Overwhelmingly Positive
Early AccessArcade
Cursorblade
2023
Est. copies
≈ 26k–42k
SteamSpy 50k–100k
Est. revenue
$35k–$95k after Steam's cut $65k–$147k before Steam's cut
$4.99
1k reviews
Very Positive
Action RoguelikeBullet Hell

Sizing up your own game? See how many copies games in its genre usually sell before you build it.