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How many copies did Impaler Gold sell?

Estimated copies sold
≈ 15k–24k
$20k–$54k after Steam's cut $37k–$84k before Steam's cut
from 594 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Impaler Gold and predicted how it would do from its 8 similar games. Every figure here, including Impaler Gold's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 76k–229k
best case 372k (BPM: BULLETS PER MINUTE)
Games like Impaler Gold

A typical game among these

≈ 76k–229k copies

≈ $554k–$2.4M after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: BPM: BULLETS PER MINUTE at ≈ 283k–461k copies, ≈ $1.6M–$4.2M after Steam's cut.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 616 to 5k.
The genre you'd be entering
These games
The similar games share Action Roguelike (7 of 8) and FPS (7 of 8).
The winners
Winners here lead with FPS + Rhythm, priced around $20.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
≈ 146k–237k
2.0x vs typical
SteamSpy 200k–500k
Est. revenue
$1.0M–$2.7M after Steam's cut $1.8M–$4.2M before Steam's cut
$24.99
6k reviews
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First-PersonAction Roguelike
Vampire Hunters
2024
Est. copies
≈ 55k–89k
SteamSpy 20k–50k
Est. revenue
$225k–$605k after Steam's cut $409k–$930k before Steam's cut
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Action RoguelikeFPS
STRAFE: Gold Edition
2017
Est. copies
≈ 85k–137k
SteamSpy 200k–500k
Est. revenue
$349k–$937k after Steam's cut $634k–$1.4M before Steam's cut
$14.99
2k reviews
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Rogue-liteAction
OMFG: One Million Fatal Guns
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Est. copies
≈ 59k–96k
SteamSpy 200k–500k
Est. revenue
Free
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Arena ShooterFPS
ROBOBEAT
2024
Est. copies
≈ 46k–74k
SteamSpy 20k–50k
Est. revenue
$252k–$677k after Steam's cut $458k–$1.0M before Steam's cut
$19.99
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Action RoguelikeRhythm
BPM: BULLETS PER MINUTE
2020
Est. copies
≈ 283k–461k
3.9x vs typical
SteamSpy 500k–1M
Est. revenue
$1.6M–$4.2M after Steam's cut $2.8M–$6.4M before Steam's cut
$19.99
11k reviews
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Immortal Redneck
2017
Est. copies
≈ 115k–187k
SteamSpy 20k–50k
Est. revenue
$632k–$1.7M after Steam's cut $1.1M–$2.6M before Steam's cut
$19.95
3k reviews
Very Positive
Boomer ShooterFPS
SULFUR
2024
Est. copies
≈ 259k–421k
3.6x vs typical
SteamSpy 100k–200k
Est. revenue
$1.8M–$4.8M after Steam's cut $3.2M–$7.4M before Steam's cut
$24.99
10k reviews
Very Positive
Early AccessAction Roguelike

Sizing up your own game? See how many copies games in its genre usually sell before you build it.