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wishvane

How many copies did BPM: BULLETS PER MINUTE sell?

Estimated copies sold
≈ 301k–489k
$1.7M–$4.5M after Steam's cut $3.0M–$6.8M before the cut
from 11k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left BPM: BULLETS PER MINUTE out and predicted the genre from its 8 similar games. Every figure here, including BPM: BULLETS PER MINUTE's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.5M–3.7M
best case 3.9M (Buckshot Roulette)

7 of your 8 similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 1.5M–3.7M copies
≈ $6.0M–$11.2M after Steam's cut
from ~79k reviews
Best case
≈ 2.9M–4.8M copies
Buckshot Roulette · ≈ $2.4M–$6.5M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Rhythm (3 of 8) and Rogue-like (3 of 8).
The winners
Winners here lead with Dark + Gambling, priced around $3.
The era
The games you compared span 2017 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

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SteamSpy 2M–5M
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UNO
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too small to compare
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$241k–$648k after Steam's cut $438k–$997k before the cut
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Action RoguelikeRhythm
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SteamSpy 1M–2M
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GoreBlood
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≈ 2.9M–4.8M
1.6x vs typical
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2023
Est. copies
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too small to compare
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Est. copies
≈ 927k–1.5M
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$6.4M–$17.1M after Steam's cut $11.6M–$26.4M before the cut
$24.99
39k reviews
Very Positive
NuditySexual Content

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