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How many copies did Streamer Life Simulator sell?

Estimated copies sold
≈ 207k–337k
$1.1M–$3.1M after Steam's cut $2.1M–$4.7M before the cut
from 8k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Streamer Life Simulator out and predicted the genre from its 8 similar games. Every figure here, including Streamer Life Simulator's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.6M–1.8M
best case 53.8M (Stardew Valley)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 1.6M–1.8M copies
≈ $13.6M–$17.4M after Steam's cut
from ~49k reviews
Best case
≈ 41.0M–66.6M copies
Stardew Valley · ≈ $169.0M–$454.3M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Simulation (7 of 8) and Management (5 of 8).
The winners
Winners here lead with Simulation + Management, priced around $15. The breakout hits carry Multiplayer; a typical game here doesn't.
The era
The games you compared span 2016 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Supermarket Together
2024
Est. copies
≈ 2.3M–3.7M
2.0x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
96k reviews
Very Positive
SimulationOnline Co-Op
Cookie Clicker
2021
Est. copies
≈ 2.3M–3.7M
1.9x vs typical
SteamSpy 2M–5M
Est. revenue
$3.1M–$8.4M after Steam's cut $5.7M–$13.0M before the cut
$4.99
92k reviews
Overwhelmingly Positive
ClickerIdler
Stardew Valley
2016
Est. copies
≈ 41.0M–66.6M
21x vs typical
SteamSpy 20M–50M
Est. revenue
$169.0M–$454.3M after Steam's cut $307.2M–$698.9M before the cut
$14.99
1.0M reviews
Overwhelmingly Positive
Farming SimPixel Graphics
TCG Card Shop Simulator
2024
Est. copies
≈ 1.2M–1.9M
SteamSpy 2M–5M
Est. revenue
$6.4M–$17.3M after Steam's cut $11.7M–$26.6M before the cut
$19.99
49k reviews
Overwhelmingly Positive
The Sims™ 4
2020
Est. copies
≈ 5.2M–8.5M
4.1x vs typical
SteamSpy 10M–20M
Est. revenue
Free
Free
197k reviews
Very Positive
Life SimCharacter Customization
My Time at Portia
2019
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$10.5M–$28.2M after Steam's cut $19.1M–$43.4M before the cut
$29.99
44k reviews
Very Positive
Life SimRPG
PC Building Simulator
2019
Est. copies
≈ 1.5M–2.5M
SteamSpy 1M–2M
Est. revenue
$8.3M–$22.4M after Steam's cut $15.2M–$34.5M before the cut
$19.99
53k reviews
Very Positive
SimulationEducation
Supermarket Simulator
2025
Est. copies
≈ 2.0M–3.2M
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
$11.0M–$29.5M after Steam's cut $20.0M–$45.4M before the cut
$19.99
83k reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.